For Honor Update 2.47 – Patch Notes on October 28, 2023

  • 433ms Standardization: Patch 2.47 marked the pivotal shift of front dodge melee attacks from 500ms to 433ms, a benchmark that preceded the 2025 “Combat Fluidity” variable window system.
  • Medjay Axe Mode Buff: Medjay received a specific exception for his Throne Room Tackle, allowing a 100ms startup to improve his viability in higher-tier competitive play.
  • Legacy Architecture: This update represents one of the final major tuning passes before For Honor moved into “Legacy Support” for PS4 and Xbox One in the 2026 ecosystem.

There was a specific tension in the air when For Honor Update 2.47 arrived on October 28, 2023. It wasn’t just another balancing patch; it was a fundamental reconfiguration of the “opener” meta. For years, players had debated the reactability of 500ms bashes. As we look back from 2026, where 240Hz and 360Hz displays have rendered the old 500ms timing trivial, the 433ms standardization stands as the bridge that kept For Honor’s competitive flame alive during the mid-2020s.

The 433ms Revolution: Solving the Reaction Gap

The primary objective of Update 2.47 was to address a growing divide in the player base: the “reaction gods” versus the casual fighters. At 500ms, front dodge melee attacks were a guessing game for some, but a free guard break for others. Ubisoft’s data from the Testing Grounds revealed a fascinating plateau in human performance. While the jump from 500ms to 466ms saw some improvement in “unread” hits, the move to 433ms was the sweet spot where reaction times plummeted across all skill brackets.

Technical Insight: In the current 2026 meta, similar to the logic found in the Dying Light Update 1.51, frame data has shifted toward variable windows, but the 433ms fixed timing remains the foundation for many legacy hero archetypes.

Standardized Heroes

The following heroes saw their front dodge bashes normalized to 433ms, occurring between 300ms and 500ms into a dodge:

  • Centurion: Legion Kick
  • Black Prior: Jawbreaker
  • Ocelotl: Jaguar’s Grudge
  • Shinobi: Reaper’s Dance
  • Lawbringer: Shove

Hero Specific Adjustments: Medjay and Recovery Cancels

While standardization was the theme, Medjay remained an outlier. During the 2023 era, Medjay struggled significantly in his Axe Mode, often being overshadowed by the reach of his Staff Mode. Update 2.47 granted his Throne Room Tackle the 433ms speed but uniquely allowed it to be initiated just 100ms into a front dodge. This made him a formidable duelist, a status he maintained until his massive “Throne Master” overhaul in late 2025.

Conversely, Orochi and Tiandi received slight nerfs to their dodge recovery cancels on hit. To prevent “bash-looping,” the recovery timing for Tiandi’s Palm Strike was pushed to 333ms, while Orochi’s Dust Devil moved to 233ms. These changes ensured that a successful hit didn’t guarantee a completely unpunishable offensive loop.

Attack Property Pre-Patch 2.47 Post-Patch 2.47 2026 Modern Standard
Bash Speed 500ms 433ms 400ms – 450ms (Variable)
Dodge Input Variable 300ms – 500ms 100ms – 500ms
UI Filtering Basic Advanced Categories AI-Assisted Sorting

Inventory Management and UI Overhaul

Beyond the battlefield, Update 2.47 introduced a long-overdue sorting and filtering system for the Barracks. Players could finally sort gear by “Recently Looted” or “Release Date,” a feature set that has since become standard in titles like Minecraft Update v1.048. For a game with hundreds of executions and thousands of armor pieces, the ability to filter by “Event Pass” or “Cross Brand” content was a massive quality-of-life win.

Bug Fixes and Stability

Update 2.47 also addressed several legacy bugs that had plagued the Year 7 experience:

  • Ocelotl: Resolved the awkward forward walking animation when exiting lock and fixed the Huntsman’s Spirit failure during Breaking.
  • Kyoshin: Fixed the offset scabbard during neutral dodges, restoring the hero’s aesthetic precision.
  • Audio Fixes: Addressed the frustrating “silent” bug where Afeera and Ocelotl sound effects would mute in 4v4 Dominion matches.
  • Map Integrity: Patched a hole in the Forest map that caused players to fall through the world upon respawning in Skirmish mode.

For those looking to archive the original technical documentation, the official For Honor patch notes remain the primary source for this historical data. As For Honor continues its journey on 10th-gen hardware, the lessons learned in Patch 2.47—balancing human reaction times against technical precision—remain as relevant as ever.

Interestingly, the meticulous approach to hero speed seen here influenced later developers, a trend observable in the detailed combat logs of the Call of Duty Black Ops 1 Update 1.005. Whether you are a veteran of the Faction War or a newcomer exploring the legacy servers, Patch 2.47 stands as a monument to For Honor’s enduring evolution.

More From Category

More Stories Today