No Man’s Sky Update 7.005 Patch Notes: PS5 Optimization and Base Resets

Hello Games has released No Man’s Sky update 7.005 on September 30, 2026, across all supported platforms including PC, PlayStation 5, Xbox Series X/S, and both Nintendo Switch models. This technical update prioritizes memory performance for PlayStation 5 users and introduces a significant quality-of-life feature for base builders using space stations.

The update arrives as Hello Games continues to refine the experience for the Nintendo Switch 2, which recently joined the platform lineup. Most changes in this version focus on resolving progression blockers and stabilizing performance across high-end and portable hardware.

Space Station Base Reset and Construction

A major addition in version 7.005 is the Space Station Base Reset feature. Players can now choose to reset a base located within a space station, allowing them to reclaim construction parts. These reclaimed materials can then be utilized for other base-building projects, providing more flexibility for players who frequently relocate their operations.

Platform-Specific Optimizations

Technical refinements in this patch target specific hardware capabilities and known visual bugs:

  • PlayStation 5: The update introduces significant memory optimizations tailored to the PS5 hardware to improve overall stability.
  • Nintendo Switch 1 & 2: Developers fixed an issue that prevented players from disabling vignette and scanline effects in the settings menu.
  • Virtual Reality: Stability and performance improvements have been applied for both PCVR and PSVR platforms.

Gameplay and Alliance Balancing

The patch adjusts Alliance scoring to ensure a more competitive environment. This change reduces the disproportionate advantage previously held by a small number of members who collected high volumes of stations, balancing the point distribution across the Alliance. According to the official release log, these adjustments aim to make scoring more representative of collective effort.

Bug Fixes and Progression

Several critical blockers affecting the current expedition and general milestones have been addressed:

  • Beacon Milestone: Fixed a progression blocker where the milestone would not complete for players who manually upgraded buildings through control terminals.
  • Derelict Freighters: Resolved multiple issues that prevented derelict freighters from being marked as complete during expedition missions.
  • Physics and Rendering: Various minor fixes were applied to networking and physics subsystems to prevent clipping and synchronization errors.

These changes specifically target long-standing issues with expedition artwork and milestone triggers, ensuring that players who have already met the requirements for the Beacon milestone will see their progress updated correctly upon loading the game.

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