BioWare Confirms Layoffs as Star Wars: The Old Republic Transitions to New Developer

BioWare Confirms Laying Off Staff as SWTOR Transitions to New Developer

BioWare has confirmed that it will be laying off staff as part of the transition of Star Wars: The Old Republic (SWTOR) to a new developer.

In a blog post on Tuesday, the company confirmed an earlier media report and announced that SWTOR, a 12-year-old MMO, will soon be transitioned to Broadsword, a company already partnering with EA for the online development and operations of classic MMOs such as Ultima Online and Dark Age of Camelot.

Rob Denton, the president of Broadsword, has direct experience with SWTOR as he helped lead the team during the game’s launch while at EA.

According to BioWare, most of the current development team will be offered roles at Broadsword, but not every role will make the move.

“This is the hardest part of this transition, and these decisions were not made lightly,” wrote BioWare GM Gary McKay. “We are of course doing everything we can to support the affected team members, who have an opportunity to find new roles within EA.

In addition, we’re aware that the team members who are being asked to move to a new studio will also be adapting to change, and we will be working with Broadsword to make the transition as comfortable as possible.

In the long run, though, we are confident that this is the best decision for the game and its community. We at BioWare will miss being a part of SWTOR’s story going forward. But we also know that it will be in very good hands.”

BioWare confirms layoffs as SWTOR transitions to new developer

Looking ahead, BioWare will focus on two key franchises: Mass Effect and Dragon Age, according to McKay.

“As we look toward the future, BioWare is focused on being a leader in developing immersive, emotionally charged, single-player games, with teams primarily in Austin and Edmonton.

This means a renewed focus on our two key franchises: Dragon Age and Mass Effect. For Dragon Age, we continue to build, polish, and tune an exceptional experience we know our fans will love.

We can’t wait to share more on this soon. For Mass Effect, we continue pre-production with a core team of veteran storytellers who are bringing the deep franchise history forward in a spectacular new way.”

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