Build the World by Conan Chop Chop, released on February 25, 2020 on Xbox One

88 years after Robert E. Howard introduced the barbarian Conan to the world, the wild hero has to face his most remarkable challenge to date. We are proud to announce February 25, 2020 as the release date for the action adventure for 1 to 4 players Conan Chop Chop,

Conan Chop Chop takes place in a world where heroes
Villains, magic and legends abound. In this blog post I would like to
give you an insight into the transformation of this extraordinary world
into a game.

Build a fun fight
system

Beat
Stuff is fun! In essence, that’s what Conan is
Chop Chop is all about. When we play a game about hitting things, we want that
second to second fight to feel snappy, responsive, and satisfactory. We know you
do so too, this was our goal. We want players to feel challenged
excited, frustrated (sometimes) and rewarded.

We want you to get in and understand it for the first time, but
We want you to master the weapons, the enemies, the bosses and the worlds
Secrets over time. A bit like the famous Othello slogan “One minute to learn… a
To master lifetime. “

Build a Revisitable
world

Simple, fun and rewarding struggle is what we’re looking for
bring to players, but the game goes deeper. Every playthrough is
different, with unique combinations of weapons, armor and spells
Powerups) that help you get through the procedurally generated
World. The first time you find the giant bastard sword, or the first time you
equip the flaming weapon charm, we want these moments to mean something.

Bring some friends with you!

There is nothing better than sitting on the couch
Friends, four controllers ready and a new world ready to explore
together. We want to laugh, we want to scream, we want teamwork, we want
Treachery (just a little bit …). Conan Chop
Chop is at its best when shared with others. That’s why we were
work hard to create online multiplayer support for local co-op
for the start.

We can hardly wait!

Like Conan Chop Chop
The team works hard on balancing and polishing
fight and complete our rogue lite game development. We love this game and can’t wait to get it
End product in your hands!

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