Call of Duty Modern Warfare 3

Call of Duty: Modern Warfare 3 Update 1.40 – Patch Notes on March 07, 2024

A new update for Call of Duty: Modern Warfare 3, known as Update 1.40, has recently been released. This update is accessible across all gaming platforms, as well as on PC. Players can now download this update, which introduces bug fixes, improvement updates, and patch notes for the game. It is worth noting that the file size of this update may differ depending on the gaming platform being used.

Call of Duty: Modern Warfare 3 Update 1.40

NEW MAPS

Das Haus (6v6)

  • Das Haus is a classic map returning from Call of Duty: Vanguard (2021) with a fresh makeover. It offers chaotic gameplay for both teams.

Skidgrow (6v6)

  • Skidgrow has become an overgrown variant of the popular Skidrow map. It is available for a limited time.

Airborne (6v6)

  • Airborne is a limited-time variant of the fan-favorite Terminal map. It features a pestilence-ridden environment.

NEW WEAPONS

SOA Subverter (Battle Rifle)

  • The SOA Subverter is a powerful 7.62 battle rifle. It excels at medium to long-range combat due to its moderate rate of fire and predictable recoil.

Soulrender (Melee)

  • The Soulrender is a ceremonial blade that offers razor-sharp cuts and deadly melee action in close-quarters combat.

NEW AFTERMARKET PARTS

JAK Backsaw Kit (Holger 556)

  • The JAK Backsaw Kit allows players to attach a high-capacity drum magazine and a double-barrel configuration to the Holger 556. This enables the weapon to fire two bullets simultaneously.

JAK Outlaw-277 Kit (BAS-B)

  • The JAK Outlaw-277 Kit transforms the BAS-B into a lever-action rifle, improving its accuracy while slowing its rate of fire.

NEW MODES

Bounty

  • Bounty is a Team Deathmatch-style game mode where players have unlimited lives. The first team to reach the elimination-based score limit wins.

Juggermosh

  • In Juggermosh, players take on the role of Juggernauts clad in Space Marines skins inspired by the Warhammer 40,000 universe. Prepare for heavy combat in this intense mode.

NEW EVENTS

Dune: Rule of Fate

  • Dune: Rule of Fate is an event where players can take control of the throne of fate and earn XP to unlock exclusive rewards.

Warhammer 40,000: For the Emperor!

  • In this event, players can join the Imperium and fight for their duty. Earn XP in-game to unlock rewards.

Vortex: Decay’s Realm

  • The Vortex event is back with a touch of Decay. Complete challenges across all games to unlock rotted rewards.

GLOBAL GAMEPLAY

  • Aiming down sight now transitions directly to the center of the player’s screen, improving precision and responsiveness.

CUSTOMIZATION

  • Resolved an issue with the transparency of Blueprints from the Spare Ribs Bundle.
  • Adjusted the colors of the Incision Blueprint for the Renetti to match its intended appearance.
  • Music from the Hans Zimmer MW2 Music Pack will now play during matches.
  • Fixed an issue in Gunsmith where Camos were not previewing properly on several Weapons.
  • Improved coverage of the Dissolver Camo on certain Weapons.

MULTIPLAYER UIX

New Features

  • Added the ability to filter Attachments by Subcategories in the Gunsmith for Optics, Muzzles, and Underbarrels.
  • Added the ability to track up to 5 Challenges for easy viewing in-game.
  • Added a Mark All Read button in the Social notification center.

Bug Fixes

  • Add to Favorites button will no longer appear for locked Emblems.
  • Calling Cards unlockable only in Modern Warfare II will now state this information in the Customization menu.
  • In Free for All Modes, the local player will no longer appear as an enemy in the kill feed.
  • In Gunfight, placeholder images will no longer briefly appear in the Killcam.
  • Players can now Quick Equip content from the View New Content menu.
  • In Snipers Only Mode, restriction icons are now present for Weapons that aren’t Sniper Rifles, allowing players to better discern which Weapons are restricted.
  • Fixed a bug that prevented Weapon Level from displaying in Gunsmith.
  • Several inaccuracies with Weapon Attachment descriptions have been resolved.

PROGRESSION

  • Fixed several Season 2 Weekly Challenges that were not tracking progression properly.
  • Weapons in Semi-Auto fire mode will now properly progress associated Challenges.

MAPS

Scrapyard

  • Refined playable area boundary along the fence near the Helipad.

Shipment

  • Shipmas will permanently replace standard Shipment based on player demand.

Vista

  • Set factions to Spetsnaz and Rangers, resolving an issue causing missing announcer voicelines.

Dome (MWII Carry-Forward)

  • Added to the pool of available Maps in Quick Play.

Operation Tin Man (War)

  • Decreased time to build a laser trap from 4s to 2.5s (-38%).
  • Added a score event upon killing an enemy with a laser trap.
  • The crate containing the MAW will now automatically open after 60s at the start of Phase 2.
  • Improved interaction with Turrets while using the Tap to Interact input option.
  • Players can no longer exit the playable area near the Resting Area using a Deployable Cover.
  • In Private Match, Bots will now properly parachute during the Infil sequence.
  • Refined geometry to improve spawn conditions near the Main Trail.

MODES

Gun Game

  • Addressed an issue that caused players to become stuck without a Weapon.

Headquarters

  • Fixed an issue allowing enemies to capture a contested HQ in Hardcore.

Training Course (Private Match)

  • Using a Cruise Missile outside the combat area will no longer halt course progression.

WEAPONS & ATTACHMENTS

Assault Rifles

  • BP50: Various adjustments to balance recoil, damage, and mobility.

Battle Rifles

  • BAS-B: Decreased damage and range to better align with its category.
  • Sidewinder: Slightly reduced recoil during sustained fire.

Submachine Guns

  • RAM-9: Various adjustments to barrel attachments for improved performance.

Shotguns

  • Lockwood 680: Pellet count now remains consistent regardless of ammo capacity.

Light Machine Guns

  • Pulemyot 762: Improved aim down sight idle sway.
  • Bruen Mk9: Various adjustments to balance mobility and damage.

Sniper Rifles

  • XRK Stalker: Added a new Optic Attachment and various adjustments to aim down sight time.
  • KATT-AMR: Various adjustments to aim down sight time.

Handguns

  • COR-45: Increased bullet velocity for improved performance.
  • Renetti: Resolved issues with certain Attachment combinations causing visual corruption.

Launchers

  • Stormender: EMP effects now properly apply to enemies in Free for All Modes.

Attachments

  • Hybrid Optics: Incompatible Attachments can no longer be equipped on MWII Shotguns.
  • Underbarrel Launchers: Addressed an exploit that allowed players to fire unlimited projectiles.
  • JAK Limb Ripper: Various adjustments to improve movement and damage.

EQUIPMENT

Stun Grenade (Tactical)

  • Resolved an issue with the movement reduction effect being removed upon sprinting.

EMD Grenade (Tactical)

  • Added additional UI elements to better communicate when an enemy is tracked.
  • Tracked enemies will now appear as a constant ping on the minimap.
  • Resolved an issue preventing enemies from being tracked in Free for All Modes.
  • Players can no longer die unexpectedly when an EMD is thrown at vehicles or doors.

FIELD UPGRADES

A.C.S.

  • Improved detection of objective flags near sloped surfaces in Domination Mode.

KILLSTREAKS

Cluster Mine

  • Fixed a bug that prevented players from deploying the Cluster Mine Killstreak.

Remote Turret

  • Players with the Tap to Interact option set can now reload their weapon while a Remote Turret is active.

MWIII RANKED PLAY

Content Restrictions

  • Melee Weapons, including Soulrender, are now restricted in MWIII Ranked Play.

Bug Fixes

  • Addressed issues with SR not being earned after completing a match.
  • Fixed a bug with the Top 250 Camo animation not playing correctly in-game.

ZOMBIES

Story Mission

  • Operation Deadbolt continues with a new Zombies Story Mission called Terminus Outcomes. Players will investigate a new anomaly in the Dark Aether, guided by Sergei Ravenov.

Dark Aether Rift

  • After completing the new Story Mission, players can unlock a Dark Aether Rift experience. Solve cryptic clues and complete timed tasks to enter the Rift Gate and earn rewards like the Blood Burner Key.

New Acquisitions and Schematics

  • Mags of Holding: Allows players to skip reloading and pull ammo directly from the weapon’s ammo stash.
  • Blood Burner Key: Summons a two-wheeler Wonder Vehicle that is fueled by the blood of zombies and can move across water.
  • V-R11 Wonder Weapon Case Schematic: Provides access to the V-R11 Wonder Weapon, which can transform zombies into friendly mercenaries and provide temporary immunity to allies.

Containment Levels

  • Introduces a new tiered Exfil streak system called Containment Levels. Complete Contracts and successfully Exfil to increase your Containment Level, earning various rewards.

New Warlord: Keres

  • Keres is a new challenging enemy specializing in chemical warfare. Approach her stronghold at Orlov Military Base with caution and be prepared for a tough fight.

Contracts, Enemies, Weapons, Killstreaks, UI/UX, and Stability

  • Various improvements, bug fixes, and stability enhancements have been implemented in these areas to provide a better overall gaming experience.

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