Apex Legends

A new update for Apex Legends, known as Update 2.42, has recently been released. This update is accessible across all gaming platforms, as well as on PC. Players can now download this update, which introduces bug fixes, improvement updates, and patch notes for the game. It is worth noting that the file size of this update may differ depending on the gaming platform being used.

Apex Legends Update 2.42 Patch Notes

BALANCE UPDATES

Crafting Rotation

  • R-301 and Volt have been removed from the crafter and are now available on the floor
  • Hemlok and Alternator have been added to the crafter

WEAPONS

Mastiff

  • Tactical reload time has been reduced to 0.9 (previously 1.03)
  • Empty reload time has been reduced to 1.6 (previously 1.7)
  • Draw Time has been reduced to 0.45 (previously 0.8)

R99

  • Damage has been reduced to 11 (previously 12)

CAR SMG

  • Damage has been reduced to 12 (previously 13)

LEGENDS

Catalyst

  • Piercing Spikes now require line-of-sight to an enemy player to activate
  • Spikes that have not been activated will still slow players

Horizon

  • Improved Horizon audio to make “falls” less silent
  • Hard landing audio has been adjusted to match other legends
  • Soft Landings now play audio in the world, not just for Horizon
  • Gravity Lift exit audio range has been increased to make it easier to hear characters who exit

Newcastle

  • Castle Wall impact will now destroy Conduit’s Energy Barricade mines
  • Mobile Shield can now be destroyed by an enemy Crypto EMP
  • Delayed balance adjustments from the season 19.0 patch are now fully integrated

Rampart

  • Amped Walls are no longer destroyed by friendly Crypto EMP or Mad Maggie’s Wrecking Ball

MAPS

Map Rotation

  • Kings Canyon
  • Storm Point
  • World’s Edge

Storm Point

  • Added and adjusted cover at ZEUS Station & ECHO HQ
  • Added Ring Console to Coastal Camp
  • Added Trident to Barometer
  • Adjusted the position of the Ring Console, Survey Beacon, and Crafting Station at Lightning Rod
  • Reduced volume of ambient audio at ZEUS Station & ECHO HQ
  • Removed Ring Console, Survey Beacon, and Crafting Station from Thunder Watch
  • Resolved a number of additional bugs and rat spots
  • Restored missing Ring Console at Command Center

ECHO HQ

  • Added four new staircases at ECHO HQ to improve vertical navigation around the perimeter
  • Rooftop of ECHO HQ is now out of bounds, and the Zipline and rooftop hatch have been removed

Wattson’s Pylon

  • Adjusted position of the ziplines at Wattson’s Pylon to improve consistency of mantle jumping
  • Reduced amount of ultra-rare loot at Wattson’s Pylon

ZEUS Station

  • Added additional cover and ziplines at ZEUS Station for mixtape modes only
  • Increased the speed of the redeploy balloon zipline at ZEUS Station by 25%

MIXTAPE

Map Rotation

  • Control
  • Hammond Labs and Production Yard are out, Lava Siphon and Caustic Treatment are in
  • Gun Run
  • The Core, Estates, and Wattson’s Pylon are out, Skulltown, Fragment East, and ZEUS Station are in
  • TDM
  • ZEUS Station, Skulltown, and Phase Runner are out, Wattson’s Pylon, Party Crasher, and Overflow are in

New

  • Added new legend voice lines that occasionally play on respawn
  • Lowered ratings reward for assists in Control to 5 per assist (previously 20) in response to a recent change

WORLD SYSTEMS

Extended Supply Bins

  • Added a cap to the number of heat shields a team can receive from the secret drawer
  • Added a cap to the number of medkits a team can receive from the secret drawer

BUG FIXES

  • Players no longer find the Nessie deleted when dying with a Nessie in their inventory in Firing Range
  • Players no longer get stuck due to spamming holosprays while skydiving
  • Players no longer drop out of Wraith’s portal before reaching the other side
  • Resolved a small chance of getting 5 items in the secret drawer of Extended Supply Bins
  • Resolved a bug preventing audio engine from properly utilizing fast storage drives when reading compressed audio data
  • Startup logo video audio volume now respects the master volume slider
  • Players should now be able to use Evac Tower through the ceiling hatch in Command Center on Storm Point
  • Trident collision should no longer occasionally push players through walls and floors

LEGENDS

Ash

  • Ultimate can no longer be used with Tridents to get under the map

Bloodhound

  • Niflheim Hundr skin’s raven is now white, it was previously black

Catalyst

  • Piercing Spikes ability description now shows the correct max number of traps
  • Piercing Spikes can now be pinged again
  • Ultimate no longer shows as ready in inventory without being fully charged

Conduit

  • Fixed Energy Barricade V-Shape deployment when looking directly at the ground
  • Tactical can no longer be used on a respawning team still in the dropship

Crypto

  • Fixed Crypto taking ring damage while standing in a heat shield if controlling his drone in the ring

Loba

  • Restored movement speed while holding Tactical if it was activated while standing still

Mad Maggie

  • Fixed damage numbers not showing correctly when hitting Revenant’s ultimate shroud with Wrecking Ball
  • Passive no longer works through Catalyst’s walls

Revenant

  • No longer occasionally becomes invincible during his ultimate if his shroud is broken while marked by Vantage’s Sniper

Vantage

  • Corrected Sniper Ult bullets damage to marked targets when breaking Gibraltar’s arm shield or Revenant’s ultimate shroud

Wattson

  • Ultimate correctly recharges shields when placed after Bangalore’s smoke

MODES

  • Abilities that outline players should no longer stop functioning after killing an enemy
  • Silence abilities should no longer cancel auto healing
  • Voice chat is no longer heard outside of the squad in TDM and Control

Control

  • Weapons cannot be used on the supply ship in Caustic Treatment
  • Damage is not taken while inside the respawn ship
  • Players no longer occasionally spawn in a skydive state when respawning on Kings Canyon
  • Players no longer lose invulnerability while still on the dropship when spawning on the MRB

CODE OPTIMIZATIONS

  • Fixed issue with dynamic resolution not reacting fast enough to high graphics load, improving frame rate stability on consoles
  • DX12 (PC) video memory (VRAM) usage is now reduced by 1.5 – 2GB
  • DX12 (PC) improved graphics performance with parallelization of rendering workloads
  • Upgraded Nvidia Reflex SDK to v1.8 and added support for latency markers

QUALITY OF LIFE

LEGENDS

Conduit

  • Improved visibility for jammers
  • Ultimate SFX can no longer be heard in other Firing Range instances

Mirage’s Decoys

  • Improved issues against terrain that would cause destruction/floating
  • Any destroyed by terrain will now be refunded
  • Improved to more correctly copy the ADS state of the player
  • No longer mimic reviving or execution animations

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