Baldur’s Gate 3 Hotfix Update Fixes Crashes, Sound Issues, and Gameplay Problems
Baldur’s Gate 3 developer Larian has released a brand new update for the PS5 and PC role-playing game. The new Hotfix clears up a ton of problems with the game, fixing various crashes, sound issues, and gameplay problems. It’s particularly good news for PS5 owners, as the update fixes a problem that would cause the sound to crash on the PlayStation console. Elsewhere, Larian has fixed a bug that locked players out of many of Minthara’s lines of dialogue, as well as an issue revolving around dialogue.
Baldur’s Gate 3 Hotfix 5 patch notes…
HIGHLIGHTS
• Fixed a bug that locked players out of many of Minthara’s lines of dialogue.
CRASHES AND BLOCKERS
• Fixed sometimes not being able to talk to NPCs or party members because the game thought you were still in dialogue.
• Fixed a rare crash that would occur when faraway characters got close to the party.
• Fixed a crash that would occur if a guard responding to a crime created a summon (e.g. an elemental), and you fled the combat or were incapacitated without killing the summon.
PS5
• Fixed an issue causing the game’s audio to stop working on PS5.
• Fixed graphical issues on HDR TVs when the HDR black level calibration was set to 0.
• Fixed a crash that would occur when opening the onscreen keyboard.
PERFORMANCE
• Fixed a memory leak when creating and destroying many objects.
MULTIPLAYER
• Improved performance when cycling through Character Sheet tabs in split-screen.
• Fixed split screen not working correctly when a client with split-screen already enabled joins a multiplayer game.
• Fixed dismissed avatars not showing up properly in Withers’ Wardrobe if the host is at camp and is already looking inside the wardrobe.
• Fixed characters sometimes disappear on split-screen when the client reconnects after disconnecting while listening in on dialogue.
• Clients rejoining a multiplayer game where there’s a dismissed avatar in Withers’ Wardrobe will now be able to pick that avatar up again rather than have to create a new avatar.
– (This bug would happen when the client left the session and another player selected that client’s avatar in the middle of the dismiss-to-camp dialogue.)
FLOW AND GAMEPLAY
• Trader NPCs will now retain their Approval Rating of avatars and companions even after they’re dismissed to Withers’ Wardrobe.
• Fixed not dying and therefore not triggering the Game Overflow if you bring him to 0 HP outside of combat.
• Fixed not being able to talk to Minthara at camp if you dismissed her outside of camp.
• Fixed Level Up not working as expected if you level up while the game is saving.