Baldur’s Gate 3 1

A new update for Baldur’s Gate 3, known as Update 1.006.700, has recently been released. This update is accessible across all gaming platforms, as well as on PC. Players can now download this update, which introduces bug fixes, improvement updates, and patch notes for the game. It is worth noting that the file size of this update may differ depending on the gaming platform being used.

Baldur’s Gate 3 Update 1.006.700

Crashes and Blockers:

  • Fixed a bug causing players to get stuck in Lae’zel’s recruitment dialogue if they saved halfway through the dialogue and then loaded that savegame.
  • Resolved a potential rare crash related to the particle system.
  • Fixed a crash that occurred when throwing the Black Pudding Platter.
  • Addressed a crash during Character Creation.
  • Fixed a crash that could occur when selling a container with items in it, buying it again, and then selling it again.
  • Resolved a rare crash related to VFX material loading.
  • Optimized Poltergeist auras to reduce memory usage and prevent an out-of-memory crash.

UI:

  • Fixed an issue where selling all wares didn’t remove the proper gold amount from the trader inventory.
  • Resolved a bug that allowed players to generate gold by buying multiple items but only paying for one of them if they dragged the items into a container.
  • Fixed a bug that allowed players to ‘buy’ a stack of items for free when dragging the stack into a container and using the item splitter.
  • Fixed equipped items blocked by shapeshifting being tradable, allowing players to get paid even if the items don’t transfer to the trader’s inventory.

Scripting:

  • Clubs from the Moonrise Towers Prison will no longer get automatically equipped when picked up.
  • Nightsong will no longer continuously gain and lose the Soul Caged condition if she had a condition that provided Immunity to being Incapacitated.
  • Balthazar will now finish his turn when he is too far from the Colony ritual spot to reach it in one turn.
  • Civilians calling for help will now have Flaming Fists move to the crime scene instead of standing where they were spawned.

Code and Gameplay:

  • Fixed a bug causing party members to be wrongly ungrouped and fixed savegames in this broken state.
  • Resolved randomly occurring issues with dialogues, like repeating lines and options not showing up correctly.
  • Characters will no longer be missing their spell SFX when going from camp to the world.
  • The bulette will no longer get permanently stuck under the ground when passing by in Turn-Based Mode.

Overall, the Baldur’s Gate 3 Update 1.006.700 addresses various crashes, bugs, and issues that players may have encountered in the game. These fixes range from resolving crashes during certain actions or dialogues to preventing players from exploiting certain gameplay mechanics to gain an advantage. The update also includes improvements to the user interface and scripting to enhance the overall player experience and ensure a smoother gameplay experience.

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