Exclusives, a thorny issue
For years, the question of platform did not arise for Bethesda. The publisher was independent, and its games were released almost everywhere. But since the takeover of the publisher by Microsoft, this question arises. The cases of Deathloop and Ghostwire Tokyo are different, since agreements with Sony were signed before the takeover, and these were respected. Now they are also available on Xbox.
Regarding Redfall and Starfield, things were different. Xbox announces studying options on a case by case basis, but in either case, on found himself in face two exclusives. Each manufacturer has its own and, if their weight in turnover remains low, they make office of showcase product. Their importance is therefore major, car acquiring new players and keeping others is a combat of every moment. Despite everything, the multiplication of supports, cross-save and cross-play tend to push the idea that exclusives are no longer relevant towards the public.
If the brands are competitors, it is not not at all rare to see managers or developers playing games from other manufacturers. A habit that is not necessarily to the taste of some fanswho do not hesitate to insult each other on social networks, or to bicker nicely.
Gamer wants Santa Monica developer fired… for streaming Starfield
Last week, on had a funny example of where fanaticism can lead. Alanah Pearce videographer and former Rooster Teeth and IGN employee, has worked at Sony Santa Monica for a few years now, and therefore worked on God of War: Ragnarok. She therefore works for Microsoft’s competitor, which did not prevent her from playing Starfield, from streaming her game on Twitch and to say that she was having a lot of fun. An initiative that did not please a Sony fan at all, who simply asked that it be fired.
The player even mentioned Cory Barlog and Hermen Hulst (director of PlayStation studios), undoubtedly hoping that his position would be shared. Obviously he received no support. It must be said that this type of request makes no sense and that developers have every right to play what they want and broadcast their games, with the exception of their employer’s games in order to to avoid the risk of disguised advertising.
Unfortunately, he received numerous insults and threats in response which is not acceptable regardless of the relevance of son about. Of son aside, Alanah Pearce spoke out on YouTube, explaining that she could have completely missed all of this if no one had told her about it, and she didn’t care: