Forza Horizon 5 Update - Patch Notes on March 1, 2022
Forza Horizon 5 Update – Patch Notes on March 1, 2022

A new update has been released for Forza Horizon 5 Update with Patch Notes. You can find out all the details of the Game Update, Bug Fixes, improvements, and Patch Notes below. The Forza Horizon 5 Update Patch Notes are now available for download, for all platforms PC, PS4, PS5, Xbox One, Xbox Series S/X, PC. The file size may vary depending on the platform.

Forza Horizon 5 Update

Version Number:

  • Xbox One: 2.435.64.0
  • Xbox Series: 3.435.64.0
  • PC: 3.435.64.0
  • Steam: 1.435.064.0

General

  • Added ability to view followed players when on the Creative Hub tab on the Pause Menu via the button bar
  • Updated Map Seasonal PR Stunt UI to be clearer
  • Improved Livery Editor UI when using layers to not hide the layer contents
  • Fixed Manufacturer rewards for new Series 4 Manufacturers
  • Fixed Street Racing perk only working on Road Races
  • Improved Car Collection navigation
  • Fixed issue where HUD would sometimes not appear in Freeroam
  • Fixed issue where the player was unable to change their Radio Station
  • Updated Logo on Horizon Race Suit to use FH5 rather than FH4
  • Fixed issue where screen water droplets effect could persist after it’s stopped raining
  • Auto-complete broken Festival Playlist challenges from Series 1 and 2:
    • Series 1 Dailies: Crowd-Pleaser, Wash for 20 Seconds, Explorer, Riveting, Zoomies, Triple Drop, Go Wild
    • Series 1 Weeklies: A True Super GT, I wanna be a rock star
    • Series 1 Collectable: Gotta Smash em all
    • Series 2 Treasure Hunt (Season 1)
  • The prompt informing players of an incoming Season change will now appear in Horizon Life
  • Fixed an issue that could cause the sky to not update after a Street Race, leaving future races at night (but without headlights)
  • Fixed incorrect player name voice-over in Spanish
  • Final Checkpoint flares now appear in Street Race Rival events
  • Time of Day is now paused in Photo Mode
  • Fixed an issue where some players could lose credits after getting bid failed error message in the Auction House

Accessibility

  • Added ASL and BSL option for Cinematics
  • Added new difficulty preset “All Assists”
  • Fixed Tritanopia setting on upgrade screens
  • Colorblind options now change the mini-map route color
  • Various improvements to Screen Narration across the title

Multiplayer

  • Fixed issue whilst joining events when already in a Convoy
  • Fixed minor notification not always displaying the correct car restrictions in Horizon Tour
  • Fixed issue where Horizon Tour would appear as already completed in a series, and cause players to lose their Tour points on historic Series
  • Fixed issue where expired Horizon Arcade events from appearing on the map
  • Fixed issue where Horizon Arcade HUD could display incorrect time in Mini Missions
  • Fixed scoreboard not updating in Team King when in a collapsed state
  • Fixed some bad Eliminator car drop locations
  • Added more responses to LINK Phrases
  • Fixed an issue that could cause the “Finding a session” message to persist on the screen
  • Fixed an issue that could result in a leader-less convoy
  • Improvements to civilian traffic synchronisation
  • Fixed an issue that could cause civilian traffic to not appear after an online event
  • Fixed an issue that could prevent civilian traffic cars from appearing in street races
  • Fixed connection issues that could occur after resuming from a suspended state
  • Players are now offered the choice of whether to stay in a convoy created by Link after the event is completed

EventLab and Super7

  • When editing routes, added ability to start editing from the start line rather than the first placed checkpoint
  • Added ability to view Creator Hub from the Challenge Browser in Super7
  • Fixed “No Music” not working correctly in Super7
  • Updated Jump Pad prop to have more predictable behavior. This was previously using the car’s orientation, which could vary a lot but will now use the Jump Pad’s orientation
  • Fixed an issue where EventLab creations at a PG Games location (such as the Arena), would ignore collision settings
  • Added icon to show EventLab flyers to indicate whether it has props or not
  • Fixed issue where some events weren’t showing the specific car restriction on the flyer
  • Fixed issue where Car Theme would update to player’s current car when editing an existing Blueprint
  • Fixed issue where the car would continue to drive whilst editing checkpoints in certain circumstances
  • Fixed an issue that caused the EventLab titles to be incorrect after the Festival Playlist feature Event

Accolades

  • Fixed “Most Iconic Trio”
  • Fixed El Camino Accolade “Statues Beneath Blue Water”
  • Fixed typo on “Cover Cars” Accolade
  • Fixed issue where Vocho was missing associated Accolades on the map details
  • Improved linked Accolade logic when entering the screen from the map
  • Fixed a bug in the tracking of the Bonus Board Accolades

Cars

  • Fixed Nissan Dakar car part visibility issue
  • Fixed BMW 1 Series gauge lighting bug
  • Fixed GMC Jimmy not showing visual Rollcage upgrade part
  • Corrected Car Name from Zenvo TS1 to ST1
  • Fixed an issue affecting the bump stop physics when a car is running extremely short suspension travel
  • Fixed an issue where the Ferrari 575 and 599GTO sounded the wrong way round

Source: Forza Horizon 5

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