A new update for Helldivers 2, known as Update 1.000.200, has recently been released. This update is accessible across all gaming platforms, as well as on PC. Players can now download this update, which introduces bug fixes, improvement updates, and patch notes for the game. It is worth noting that the file size of this update may differ depending on the gaming platform being used.
Helldivers 2 Update 1.000.200
Overview
- The latest update for Helldivers 2 includes a variety of balance changes to missions, stratagems, weapons, enemies and Helldivers. Additionally, general fixes and stability improvements have been implemented. A significant addition in this update is the increased level cap, from 50 to 150.
Gameplay
Planetary Hazard Additions
- Two new hazardous weather conditions, blizzards and sandstorms, have been added to the game to challenge players during missions.
Increased Level Cap
- Players can now progress further in the game as the level cap has been raised from 50 to 150, providing new goals and challenges to strive for.
Balancing
Missions
Retrieve Essential Personnel
- Enemy spawn points have been moved further away from the objective in order to give players a fairer chance of defending the location. Additionally, fewer civilians are required to complete the mission on higher difficulties.
Destroy Command Bunkers
- This mission now features more objective locations to make it more challenging compared to other missions. It can now appear in operations from difficulty 5.
Operation Modifiers
- The negative effect of operation modifiers that increase stratagem cooldowns or call-in times has been halved to provide a more balanced gameplay experience.
Primary, Secondary, & Support Weapons
- Multiple weapons have received adjustments to improve gameplay mechanics and balance, such as
- Arc Thrower: fixed charging inconsistencies, reduced distance, and increased stagger force.
- Guard Dog: now restores full ammo from supply boxes.
- Anti-Materiel Rifle: received a 30% damage increase.
- Breaker Incendiary: increased damage per bullet and fire damage per tick.
- Liberator Penetrator: now has a full auto mode.
- Dominator: increased damage and stagger.
- Diligence Counter Sniper: increased armor penetration.
- Various fixes and adjustments to other weapons.
Stratagems
- Patriot Exosuit: rockets will now penetrate armor only on a direct hit, providing a more balanced experience when using this stratagem.
Enemies
- Balancing adjustments have been made to various enemy types to ensure a more challenging and fair combat experience.
Helldiver
- Balancing adjustments have been made to armor types to provide better protection for Helldivers. Various bug fixes have been implemented to improve the overall gameplay experience.
Fixes
- Numerous issues have been addressed and fixed, including
- Save settings for PS5 being reset upon game reboot.
- Enemies properly targeting Exosuits.
- Various bug fixes and improvements for Helldivers and Exosuits.
Known Issues
- A list of known issues that are being addressed or have not yet been fixed, including crashes, friend invites, explosive weapon stats, and various gameplay bugs that are being worked on by the development team.
This update aims to provide a more refined and balanced gameplay experience for Helldivers 2 players, addressing various issues and introducing new content and changes to enhance the overall gameplay.