Marvel’s Spider-Man 2: Double Dose of Heroes… and Accessibility?
Highlight of the show Playstation Showcase organized at the end of last May, Marvel’s Spider-Man 2 is the next PS5 exclusive that crystallizes wildest hopes. Whether they are fans From Spider-Man to fans of the license created by the developers of Insomniac Games, everyone is eager to discover the new adventures of Peter Parker and Miles Morales. The wait is long – some replay the trailer dedicated to the story looking for the slightest cluemore or less wacky – but theon can always count on some scattered information on the sidelines of the release. It is therefore in dribs and drabs that theon learning more and more about Marvel’s Spider-Man 2.
It’s been a few games now that theon REMARK a real effort on the part of the developers on the issue of accessibility. In the genre, The Last of Us Part. I And II, God of War: Ragnarok or Horizon: Forbidden West demonstrated this particular attention brilliantly. In a few weeks, it’s Marvel’s Spider-Man 2 that will take up the torch. It is therefore to fill this missionnamely to be playable and appreciated by the most grand number, that Insomniac Games’ game will introduce a most interesting feature for those who want to fully appreciate the phases of combat of this sequel.
The two Spider-Man will make us less dizzy with this setting of the action
It is true that this feature is not the only novelty around Marvel’s Spider-Man 2. We recently learned that this sequel was going to embark two resolution modes (“Fidelity” for native 4K, 30FPS and ray-tracing/visual enhancements; and “Performance” for dynamic 4K and 60 FPS), but that’s not what we’re most interested in. Beyond the visual aspect, it is the very heart of the game which is equipped with different options including parameters that will influence… the speed of action. Thus it will be possible to slow down the gameplay by level and compared to the maximum speed: 70%, 50% and 30%.
Those who have completed the previous games will have noticed, combat clearly honors agility and force by Peter Parker and Miles Morales… even if it means that the clashes go off in all directions and that theon have the right to a deluge of spider-gadgets and a shower of precise dodges. Notable change, linked to the revelation of the costume of Symbiote, Peter will be able to block attacks using his new powers. Between dodges and parries / counters, timing management will clearly be at the center of the gameplay. Thus, to adapt to the most grand number, Insomniac Games therefore offers the possibility of modulating this speed of action so that all types of players find their account.