People Can Fly Cancels Games Amid Studio Layoffs

Major Setbacks for People Can Fly: Two Unannounced Projects Canceled

People Can Fly has just made a shocking announcement: they’ve pulled the plug on two unannounced titles and hinted at impending layoffs. This news throws a wrench into the anticipated updates from the studio, leaving many in the gaming community concerned.

The studio recently canceled Project Gemini—a title that was meant to be published by Square Enix—along with another unannounced VR game known tentatively as Project Bifrost. This abrupt cancellation raises questions about the future of the studio and its ability to deliver exciting new content.

This isn’t the first sign of trouble for People Can Fly. Back in January, over 30 developers were laid off while working on the Square Enix title, an indication that issues had already begun brewing within the studio. CEO Sebastian Wojciechowski shed light on the situation, stating, “The suspension of the Gemini project is a consequence of the fact that the Publisher has not presented us with a draft of the subsequent content rider.” The lack of communication from the publisher regarding Project Gemini’s future was a significant factor in the decision.

Project Bifrost faced a similar fate, with Wojciechowski citing concerns about the studio’s cash flow that limited their capabilities to progress. This challenge has compelled People Can Fly to reassess their operational structure, resulting in painful team downsizing. The CEO expressed deep regret about the circumstances, thanking those affected for their contributions.

Studios in Transition

Celebrating 20 years in the industry last year, People Can Fly has a rich history. Known for titles like Painkiller, Bulletstorm, and the critically acclaimed Outriders, their past successes provided a solid foundation. Unfortunately, setbacks like the cancellations of two promising projects and the recent layoff wave shake that foundation considerably.

Despite these hurdles, People Can Fly is still working on several other projects. The team is currently developing this year’s Xbox title Gears of War: E-Day, alongside an unannounced game that utilizes PlayStation IP. However, just a few months ago in April, they also announced the cancellation of Project Dagger, a co-op action RPG that had already faced significant developmental challenges after being dropped by its original publisher.

The industry is watching closely as People Can Fly navigates these turbulent waters. The cancellation of these unannounced titles signals much more than just lost projects; it raises significant concerns regarding the studio’s ability to recover and thrive in an increasingly competitive gaming landscape.

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