A new update for Prince of Persia: The Lost Crown, known as Update 1.02, has recently been released. This update is accessible across all gaming platforms, as well as on PC. Players can now download this update, which introduces bug fixes, improvement updates, and patch notes for the game. It is worth noting that the file size of this update may differ depending on the gaming platform being used.
Prince of Persia: The Lost Crown Update 1.02
Quick Overview
In this update, several improvements and fixes have been made to enhance the gameplay experience in Prince of Persia: The Lost Crown. These include balancing adjustments for boss and enemy battles, an improved Guided Mode experience, a refreshed audio mix, refined trophy names, icons, and descriptions, 120 fps support for Xbox Series X, polished user interface, and general bug fixes.
Detailed Patch Notes:
GRAPHICS, ANIMATIONS, AND PERFORMANCE
- Improved performance on the map when zoomed out entirely, ensuring smoother navigation and a seamless visual experience for players.
- Performance enhancements have been implemented in a few parts of the world, resulting in improved overall gameplay performance.
- Xbox Series X users can now enjoy 120 frames per second (fps) gameplay support, delivering a smoother and more fluid gaming experience.
AUDIO
Addressed
- Various sections of the game have undergone audio volume and mastering improvements, enriching the immersive experience for players.
- Several minor improvements have been made to enemy attack sound effects, ensuring a more realistic and engaging combat environment.
- Fixed a possible case of missing audio after entering the Old Royal Road following a cinematic sequence, ensuring players do not miss out on crucial audio cues.
- Music tracks occasionally stopped playing during some boss fights, this issue has been resolved to provide a seamless and uninterrupted audio experience throughout the game.
USER INTERFACE & MAP
Addressed
- The Amulet icon size in the HUD has been adjusted for better visibility and intuitive understanding of the gameplay mechanics.
- Healing potion visuals in the tutorial pop-up have been modified for improved clarity and understanding.
- Occasional overlapping of notifications with game UI elements or the menu has been resolved, allowing for a more streamlined and clutter-free interface.
- Slight inaccuracies when uncovering the map on specific parts of the game world have been fixed, ensuring accurate map exploration.
- The game can no longer be paused while interacting with some lore steles, preventing any interruptions during important moments.
- Resolved a rare case where cleared sections of the map would re-fog after training with Artaban, improving the consistency of map exploration.
- Sargon’s marker on the map is now accurately positioned in all instances, preventing any confusion during navigation.
GAMEPLAY
Addressed
- Fixed an issue where the Mystery chest in Sacred Archives would not open in some occasions, ensuring players can fully access its contents.
- Accepting a side quest would sometimes reset the main quest hint progression of Fariba. This issue has been resolved to maintain proper quest tracking.
- The “Retry” feature was not available in fights with Erlik, the Undead Prisoner, and the Giant Crab. This has been rectified, allowing players to retry these challenging battles.
- Players were not receiving a reward after defeating the Giant Crab or Kiana in specific cases. This issue has been fixed, guaranteeing proper rewards for successful battles.
- The King boss did not drop a full Soma flower when killed during a certain attack. This has been addressed to ensure consistent reward distribution.
- The indication of how to locate Kiana at the Soma entrance when using guided mode was unclear. This has been improved to provide clearer guidance.
- Incidents where Sargon could get stuck after receiving Clairvoyance close to the first Wak-Wak tree have been resolved, allowing for smoother progression.
- Sargon occasionally got stuck after opening a mystery chest in the Tower of Silence. This issue has been fixed, ensuring players can continue playing without any hindrances.
BALANCING
- Enemy HP in Story Mode has been reworked to offer a better balance between challenge and progression.
- The damage and spawn time of Kiana’s clones have been modified to create a more balanced and fair combat experience.
- The damage of enemies in The Depth has been lowered to ensure a smoother progression through this area.
- Hitboxes and damage of some attacks from bosses, including Jahandar and 2 other bosses, have been adjusted to provide more balanced and challenging boss battles.
- The cooldown of some Athra Surges has been adjusted for better gameplay flow and balance.
- The values of some amulets have been adapted to maintain a fair and rewarding progression system.
WORLD
Addressed
- The gameplay camera did not properly center on the action in a handful of locations. This has been fixed to ensure a more immersive and dynamic camera experience.
- A camera bug occurred after using fast travel in the Raging Sea region. This issue has been resolved, allowing for smooth camera transitions.
- Using a zone ability while a certain Boss teleports offset the camera. This has been rectified, providing a more seamless gameplay experience.
- The Chakram and Teleport ability combination could occasionally position Sargon outside of the level. This issue has been fixed to prevent players from getting stuck outside the intended bounds.
- Sargon occasionally got stuck inside or outside of barriers in some arena sequences. This issue has been addressed, ensuring smooth movement and progression during arena battles.
QUESTS
Addressed
- In the “Motherly Love” quest, there was a rare case of players getting stuck in the boss arena. This has been fixed, allowing for smooth completion of the quest.
- The camera could get stuck when skipping through dialogue too quickly in the “Moon Gatherer” quest. This issue has been resolved to maintain proper camera functionality.
- The Lost Warrior Insignia in The Depths could get stuck, rendering it not lootable. This issue has been fixed, ensuring players can collect the insignia as intended.
- Under specific circumstances, players could receive the Xerxes coin multiple times from Lost Warriors. This duplication issue has been addressed, maintaining the proper reward system.
MISCELLANEOUS
- Descriptions for difficulty settings and game modes have been adjusted to provide clearer information to players.
- Prices for some items at the shopkeeper have been adjusted to create a more balanced economy within the game.
- Trophy names, icons, and descriptions on Sony & Microsoft consoles have been refined for a more cohesive and visually appealing trophy system.
By implementing these fixes and improvements, Prince of Persia: The Lost Crown Update 1.02 aims to enhance the overall gameplay experience, ensure smoother performance, and provide a more balanced and immersive journey for players. Stay updated with all the latest news by following us on our social media platforms.