Capcom just dropped a major update regarding Resident Evil Requiem. The developer confirmed they experimented with open world and online elements for the game before ultimately sticking to a traditional single-player format.
In a recent developer diary available on Capcom’s website, director Koshi Nakanishi revealed that an online version of Resident Evil 9 was in the works but quickly shelved. Nakanishi noted, “We had some interesting concepts, but it wasn’t what fans wanted to see or play.†This candid reflection highlights Capcom’s commitment to delivering a fan-focused experience.
The first whispers about RE9’s online origins came from industry insider Dusk Golem, who disclosed that development began back in 2017, featuring beloved characters like Leon and Jill. Golem also hinted that the original design aimed to contrast the first-person experience of Resident Evil 7, but underwent a significant overhaul around the time Village launched in 2021.
On Thursday, gamers got their first look at Resident Evil Requiem gameplay, showcasing both first and third-person perspectives. Revealed during The Game Awards, the game is set to hit shelves on February 27 for PS5, Xbox Series X/S, and PC.
This latest installment promises to usher in a “bold shift for the franchise,†according to Capcom. The narrative follows Grace Ashcroft, the daughter of Alyssa from Resident Evil Outbreak, as she investigates a series of eerie deaths in a post-bomb Raccoon City, 30 years after its fateful destruction.
As players delve deeper into the hauntingly dim corridors, filled with flickering lights and foreboding shadows, it becomes clear that Requiem aims to deliver the traditional survival horror experience that fans have long craved.