A new update for Splatoon 3, known as Update 6.1.0, has recently been released. This update is accessible across all gaming platforms, as well as on PC. Players can now download this update, which introduces bug fixes, improvement updates, and patch notes for the game. It is worth noting that the file size of this update may differ depending on the gaming platform being used.
Splatoon 3 Update 6.1.0: Multiplayer Changes and Bug Fixes
Changes to Multiplayer
1. Terrain Changes in Mincemeat Metalworks
Various adjustments have been made to the terrain in Mincemeat Metalworks across all multiplayer modes. Players can expect a refreshed gameplay experience in this stage.
2. Main Weapon Specifications
N-ZAP ’85 and N-ZAP ’89:
- Increased the maximum damage from 28.0 to 30.0.
Dynamo Roller, Gold Dynamo Roller, and Flingza Roller:
- Widened the angle at which horizontal swings deal maximum damage.
Dynamo Roller and Flingza Roller:
- Reduced the time it takes for ink to begin recovering after a vertical swing by about 5/60 seconds.
Inkbrush and Inkbrush Nouveau:
- Increased movement speed when holding the ZR Button to paint while moving forward by approximately 3%.
- Reduced the amount of ink consumed when holding the ZR Button to paint while moving forward by approximately 7%.
Splat Brella and Sorella Brella:
- Reduced the amount of ink consumed when firing a shot by approximately 13%.
Undercover Brella and Undercover Sorella Brella:
- Improved jumping ability while firing by holding the ZR Button.
Squeezer and Foil Squeezer:
- Increased the amount of ink consumed by the first shot fired after pressing the ZR Button by approximately 9%.
- Slightly decreased the number of spray droplets created by shots fired when holding the ZR Button.
Ballpoint Splatling and Ballpoint Splatling Nouveau:
- Slightly increased the scatter of shots fired on land at longer flight range.
Splatana Stamper and Neo Splatana Stamper:
- Reduced the width of spray droplets created by charged slashes by approximately 10%.
3. Special Weapon Changes
Wave Breaker:
- When placed, enemies around it will be marked for a short period of time.
Ink Storm:
- Damage taken while within the area of effect of your team’s Ink Storm will recover more quickly, even when not submerged in ink.
4. Changes in Points Required for Special Weapons
Neo Sploosh-o-matic:
- Points required reduced from 180 to 170.
Forge Splattershot Pro:
- Points required reduced from 210 to 200.
Luna Blaster:
- Points required reduced from 180 to 170.
Bamboozler 14 Mk I:
- Points required reduced from 200 to 190.
Zink Mini Splatling:
- Points required reduced from 200 to 190.
Splattershot and Hero Shot Replica:
- Points required increased from 190 to 200.
N-ZAP ’85:
- Points required increased from 190 to 200.
Tri-Slosher Nouveau:
- Points required increased from 200 to 210.
Heavy Edit Splatling:
- Points required increased from 190 to 200.
Update Focus and Future Plans
- This update primarily focuses on making tweaks to the multiplayer experience. Adjustments have been made to main weapons to improve their handling and strengthen their unique abilities. Additionally, changes have been made to special weapons, introducing new ways to utilize them and expanding gameplay possibilities.
- The next update, scheduled to release at the end of the current season, will focus on weapon balance adjustments and the addition of features for the upcoming season starting in March.
Bug Fixes
1. Fizzy Bomb Charging Issue:
- Fixed an issue where the number of charged explosions sometimes displayed incorrectly when charging a Fizzy Bomb.
2. Kraken Royale Animation Issue:
- Fixed an issue where the jumping animation was sometimes omitted when activating the Kraken Royale while swimming in ink on a wall.
3. Rainmaker Embedding Issue:
- Fixed an issue where the Rainmaker sometimes became embedded in the wall if a player carrying it was splatted while submerged in ink on a wall.
4. Bluefin Depot Issues:
- Fixed various issues in Bluefin Depot, including clipping into terrain, cut-off effects of Tenta Missiles and Ink Storm, unintended access to higher terrain using Triple Splashdown, and landing on restricted terrain.
5. Job Scenario Replay Issue:
- Fixed an issue where replaying job scenarios recorded in previous versions sometimes resulted in a different King Salmonid appearing than the original.
6. Grizzco Splatana Issue:
- Fixed an issue where players using a Grizzco Splatana were unable to splat Boss Salmonids with a charged swipe if another player on their work crew had a Splatana Stamper or Splatana Wiper.
7. Spawning Grounds Slowdown Issue:
- Fixed an issue causing slowdown when players were on top of certain terrain in Spawning Grounds.
8. Locker Editing Screen Issue:
- Fixed an issue on the locker editing screen where the name of a selected weapon sometimes did not display correctly when the weapon icons were arranged in a certain order.This update addresses various bug fixes that improve the overall gameplay experience, ensuring a smoother and more enjoyable time in the world of Splatoon 3. Stay tuned for future updates focused on weapon balance adjustments and the introduction of exciting features for the upcoming season in March.