Splitgate 2 Faces Unlaunch After Rough Start and Layoffs

Big news for fans of Splitgate: developer 1047 Games has announced that Splitgate 2 is being “unlaunched.” After a shaky start following its June release, the game is going back into the oven for a major overhaul. This decision comes after the studio faced not just low player counts, but also mixed feedback from the community.

The founders, Ian Proulx and Nicholas Bagamian, admitted the game was launched too early. In a candid message, they expressed regret for rushing features and not delivering the polished experience fans expected: “We had ambitious goals… and we bit off more than we could chew.” It’s clear that the team understands the gravity of the situation.

So, what’s next? The studio is officially pulling the game from sale and sending it back to beta. From now until 2026, the focus will be on rebuilding key elements of the game and addressing fan-requested features. This includes simplifying the monetization model and returning to the beloved classic game modes.

Implications of Rebuilding

The journey won’t be easy. As part of this shift, 1047 Games announced it would be reducing its staff to better focus resources on this rework. While heartbreaking, they are committed to supporting those affected with severance and job placement assistance.

Additionally, the studio plans to take the original Splitgate servers offline next month. This move is seen as necessary, despite the financial losses it entails, to redirect funds toward rebuilding the new version of the game.

For the players, this means a renewed commitment from 1047 Games to deliver the Splitgate experience that fans know and love. As the developers go “heads down,” the gaming community will be watching closely to see how these bold choices unfold.

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