Starfield: The Launch Went Very Well, the Game is in Orbit
Starfield: the launch went very well, the game is in orbit
Starfield, as you probably know, is the latest production from Bethesda Game Studios. This is not a simple new title, since it is a new license, which the studio hadn’t done for 25 years. In Starfield, which invokes both The Elder Scrolls and Fallout, on plays a space miner, who stands out by having a vision when he touches a strange artifact. Spotted by one of the last groups of explorers in a universe colonized by humans, the created character goes from planet to planet to unravel the mysteries of these strange objects. Along the way, players will cross paths with various factions, travel to hundreds of planets, and be able to accomplish many things.
Because if Starfield offers hundreds of games instead of just one, it remains a game designed as an action-RPG which offers great freedom to players. We can explore at will (or almost), launch missions build outposts, modify buy or resell ships, integrate or not into factions. In short, Bethesda respects son DNA while offering a fairly new approach. Despite lively debates around the game mechanics, the interface or even the finishing and the commercial process which allowed certain players to play before the others, the critical and commercial reception is excellent.
On Metacritic, Starfield displays a very nice 87 for 57 reviews, while 6 millions of players have at least tried the title, with a peak recorded at more than a million simultaneous players. Upon release, Nexus Mods has been enriched with numerous mods dedicated to the game. There is something there to integrate DLSS, remove the watery effect from NPC eyes, remove the white veil that sometimes appears, or even make the inventory more readable. There is no doubt that the game will, in the long term, be filled with mods full of content, fixes and that way of Enderal for Skyrim, entire games will be born from tools.
A mod to make fun of exclusives
In any case, many planets only seem to be waiting for player creations or expansions planned by Bethesda. Despite everything, some mods are completely useless, and one of them seems born from the desire to send a little dig to Xbox which made Starfield exclusive. Indeed, a mod, still currently available on Nexus Mods, simply allows you to… Replace the appearance of the Bethesda logo with animation from PlayStation Studios.
someone has created a Starfield mod that replaces the Bethesda splash screen with at PlayStation Studios one ???? https://t.co/vwxeb5ycHz peak.twitter.com/NUUITRbhIm
— Tom Warren (@tomwarren) September 7, 2023
A player who to whom on would show this video and anyone who knew nothing about the people behind the game would see nothing but fire. But whatever the era, this video could not have been real. Indeed, before Microsoft acquired Bethesda, the publisher was completely independent. All assets were managed by Zenimax, created by Bethesda. But if Bethesda was never on its way to becoming a studio PlayStation, Starfield could have been a PlayStation exclusive according to Xbox. During the trial between Xbox and the FTC organized as part of the acquisition of Activision Blizzard, Phil Spencer declared that one of the reasons that pushed Microsoft to buy Bethesda was the fact that after Deathloop and Ghostwire Tokyo, Sony intended to make Starfield exclusive, at least temporary…