Starfield is out, place to The Elder Scrolls VI!

For 25 years, Bethesda Game Studio has released The Elder Scrolls and Fallout, interspersed with IHRA Professional Drag Racing, expansions and special editions. But in 2018, the studio announced Starfield, a brand new license which, like other productions, takes the form of an action-RPG in which players are free to follow numerous quests and explore. No continent to explore here, but hundreds of planets full of resources, dangers and/or surprises.

Critics focus on how these planets were filled, the staging or even the interface but, overall, the public and the critics were seduced. We know that Bethesda will support the title by offering expansions and multiple updates, but some of the players, those who are not particularly keen on science-fiction, look further. In 2018, Starfield wasn’t alone. It was accompanied by Fallout 76, which had a very difficult start before gradually getting back on track, but also by a very short teaser of a certain The Elder Scrolls VI.

The successor to Skyrim was therefore announced more than 5 years ago, but we haven’t seen anything about it, and Bethesda has absolutely not communicated about the content, the chosen region or the release date. We only know that with the end of development of Starfield, The Elder Scrolls VI was able to leave the phase pre-production to enter into phase active development. Concretely, this means that the direction has been defined, as well as the main lines of the story, the main functionalities, the direction artistic as well as the tools used. In the coming months, many developers will expand the team dedicated to the project, the release of which is not expected for several years.

The Elder Scrolls VI: Excluded or not? Xbox maintains the vagueness

But since the game’s announcement, something important has happened for Bethesda: the acquisition of Zenimax, the parent company, by Xbox. With this repurchase the question arises of the exclusive nature of the title, a question reinforced by the fact that Starfield was not released on PlayStation. The logic of the industry would be that Microsoft would take advantage of its intellectual property to make it a major exclusive, but Phil Spencer believes, or at least states, that it is a case by case matter :

In other words, the door is not closed regarding a multiplatform release regarding The Elder Scrolls. A logical speech when on think about the fact that the game is not expected for several years and that by then, there will be probably had other buyouts, other deals signed and maybe even new consoles Xbox/PlayStation. All this will be the subject of numerous discussions, car several things must be taken into account. On the developer side, creating a platform-exclusive game offers some comfortallows you to optimize as best as possible, and allows you to communicate very directly with the technical managers of the manufacturers. Wait & seeas our neighbors across the Channel say.

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