A new update for The Finals, known as Update 1.000.012, has recently been released. This update is accessible across all gaming platforms, as well as on PC. Players can now download this update, which introduces bug fixes, improvement updates, and patch notes for the game. It is worth noting that the file size of this update may differ depending on the gaming platform being used.
The Finals Update 1.000.012
Balance Changes
Gadgets
Defibrillators
- The length of invulnerability applied after a revive has been decreased to 0.75 seconds from 1.5 seconds.
- This change is intended to balance the gameplay by reducing the amount of time a player remains invincible after being revived, making them slightly more vulnerable.
Revives
- The length of invulnerability applied after a revive has been decreased to 0.75 seconds from 1.5 seconds.
- This adjustment aims to create a more balanced gameplay experience, giving players a slightly smaller window of invincibility and making revives less overpowering.
Weapons
.357 Revolver
- The amount of bullet dispersion applied when aiming down sights has been decreased.
- The damage fall-off start range has been reduced to 23 meters from 35 meters.
- The damage fall-off end range has been reduced to 40 meters from 50 meters.
- These changes aim to improve the accuracy and effectiveness of the .357 Revolver, making it a more reliable weapon at various ranges.
CL-40
- The player damage has been increased to 110 from 100.
- This adjustment aims to enhance the power of the CL-40 weapon, making it more effective in combat situations.
FCAR
- The damage has been decreased to 25 from 26.
- This change aims to balance the FCAR’s power level, ensuring that it doesn’t dominate in gameplay and maintains a fair playing field.
Guardian Turret
- The health of the Guardian Turret has been decreased to 280 from 300.
- This adjustment aims to slightly reduce the durability of the Guardian Turret, making it slightly easier for players to destroy it and counter its effectiveness.
MGL32
- The player damage has been increased to 83 from 80.
- This change aims to improve the MGL32’s damage output, making it a more viable and rewarding weapon choice for players.
Throwing Knives
- The amount of projectile dispersion applied when falling has been decreased.
- The amount of projectile dispersion applied when sprinting has been decreased.
- These adjustments aim to improve the accuracy and effectiveness of Throwing Knives, making them more reliable and rewarding to use in gameplay.
Content And Bug Fixes
Crashes
- Fixed an issue where certain GPUs would sometimes crash.
- This bug fix addresses a specific issue that caused crashes for players with certain GPU configurations, ensuring a more stable gameplay experience for all players.
Matchmaking
- Fixed an issue where crossplay settings would not be respected when the player was in a party.
- This bug fix ensures that crossplay settings are properly applied even when players are in a party, preventing any matchmaking mismatches or inconsistencies based on crossplay preferences.
- Updated matchmaking configuration in Tournament and Ranked Tournament modes to help ensure closer matches by skill-rating.
- This update aims to improve the matchmaking experience in Tournament and Ranked Tournament modes by considering players’ skill ratings more effectively, resulting in more balanced and competitive matches.
Overall, the Finals Update 1.000.012 brings a range of balance changes to various gadgets and weapons, improving their effectiveness and ensuring a fair gameplay experience. Additionally, content and bug fixes address issues with crashes and matchmaking to enhance the overall stability and fairness of the game.