The Last of Us Part 2 Remastered 1

A new update for The Last of Us Part 2 Remastered, known as Update 1.001, has recently been released. This update is accessible across all gaming platforms, as well as on PC. Players can now download this update, which introduces bug fixes, improvement updates, and patch notes for the game. It is worth noting that the file size of this update may differ depending on the gaming platform being used.

The Last of Us Part 2 Remastered Update 1.001 Patch Notes

New Content

Grounded II: Making The Last of Us Part II

  • Learn directly from the team at Naughty Dog about the process behind creating The Last of Us Part II with a new behind-the-scenes look at development.

New Bonus skins for Ellie and Abby

Bug Fixes and Improvements
Accessibility

  • Multiple improvements and bug fixes have been made to screen reader functionality.
  • Changes have been implemented to enhance the readability of HUD colors.
  • Fixed an issue where audio cues were not playing when zooming in with a scope on body regions of characters.
  • Resolved an issue with supply crates while using High Contrast Display.
  • Fixed an issue where HUD color changes wouldn’t save.
  • Improved navigation assistance in the Lost Levels mode.

Gameplay
No Return

  • The “Mixed Bag” trophy now counts damage-over-time kills from molotovs.
  • Fixed an issue where the Planning Board could inaccurately display active Mods on an encounter.
  • Resolved an issue where players could quit out during death in a No Return run without penalty.
  • Fixed a problem where Joel and Tommy could become stun locked by repeated melee attacks.
  • Fixed an issue in the Arcade Bloater boss level where Infected would not jump down from a balcony.
  • Fixed cases where Gambits would appear that are impossible to complete in certain encounters.
  • Resolved issues in the Garage Bloater boss level where the player could become unreachable by Infected.
  • Fixed an issue where Clicker kills were not counting toward Challenge goals.
  • Fixed an issue where detailed statistics weren’t displayed after a No Return encounter.
  • Fixed issues related to the “Stealth Kills Boost Movement” speed modifier.
  • Dropped bombs from enemies no longer negatively count towards the player’s accuracy statistics.
  • Mirror gameplay modifiers can no longer be enabled in No Return mode.

Other Modes
[Guitar Free Play]

  • Fixed an issue that prevented one Nylon Guitar string from playing.
  • [Lost Levels] Multiple bug fixes have been implemented for commentary bubble counters.

General

  • Multiple UI tweaks and improvements have been made throughout the game, particularly within No Return mode.
  • Resolved a crash that could occur when progressing naturally from Santa Barbara to the Epilogue.
  • Players can now enable the Director Commentary without having to first beat the Story.
  • Fixed an issue where the main menu’s boat scene may not correctly match the player’s current level of story progression.
  • Fixed an issue where the incorrect weapon skin would be active while in a workbench.
  • Fixed an issue that allowed gameplay modifiers to inadvertently affect ‘Making Of’ content.
  • Fixed an issue where the main menu’s scene may not correctly match the player’s current level of story progression.
  • Resolved an issue where the game could become temporarily locked at 40 FPS in uncommon boot conditions.
  • Fixed an issue with Model Viewer preview display.
  • Fixed an issue where Bow Resistance could be locked with Adaptive Triggers enabled.
  • Fixed multiple issues with PS4 save data imports.
  • Fixed an issue where the player may become stuck on a black screen after quitting and reopening the game with a completed save file.
  • [No Return] Fixed a crash that could occur when viewing the final score of a Daily Run.
  • Fixed an issue where players were unable to change weapon skins for certain characters.

Localization

  • Various minor localization fixes have been implemented across multiple languages.
  • Fixed a crash that could occur when the text language is set to Japanese, Simplified Chinese, or Traditional Chinese, specifically while navigating through menus.

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