An important game for son director
Metroid, Pikimin, Advance Wars… Even Nintendo’s lesser-known licenses were entitled to a Switch version. While most have benefited from this treatment, on can’t say that was the case for F-Zero. Big N’s futuristic racing game series hasn’t had a new game since F-Zero Climax released in 2004 for the Game Boy Advance…that’s 20 years ago. If some sources seem to indicate that the license is not abandoned, it does not show signs of an imminent return. Still, it doesn’t bother some Japanese designers to keep talking about it.
A few days ago, the Video Game Chronicle site spoke with Toshihiro Nagoshi known to be the creator of the saga Yakuza/Like a Dragon, but also to have worked on other SEGA games like Super Monkey Ball. Recently, the latter left SEGA to found his own company, Nagoshi Studio with the support of NetEase Games. During the interview, VGC came to tell him about F-Zero GX, released on Gamecube in 2003, of which he was the director. He remembers this period with a certain emotion:
Later in the interview, when the journalist asks him if son new role as founder of son own studio would make more or less probable a collaboration with Nintendo for a new F-Zero, the latter remains realistic and answers with a laugh: “It’s more of a question for Nintendo!”.
F-Zero GX producer Toshihiro Nagoshi says he’s open to working on tea series again. “This is a very nostalgic game title for me.” peak.twitter.com/rw6DEaeDpO
Low hopes for a comeback…
It has therefore been almost 20 years since F-Zero was entitled to a new title. According to Takaya Imamura, a Nintendo veteran who designed F-Zero’s characters and vehicles before leaving the company in 2021, the series would not be dead, but it would be complicated to bring it back. According to him, he would prefer to see the company outsource the development of a new installment to a third-party developer. It remains to be seen if the next console from Nintendo could welcome a new opus…
# An important game for son director
Metroid, Pikimin, Advance Wars… Even Nintendo’s lesser-known licenses were entitled to a Switch version. While most have benefited from this treatment, on can’t say that was the case for F-Zero. **Big N’s futuristic racing game series hasn’t had a new game since F-Zero Climax released in 2004 for the Game Boy Advance…that’s 20 years ago**. If some sources seem to indicate that the license is not abandoned, it does not show signs of an imminent return. Still, it doesn’t bother some Japanese designers to keep talking about it.
A few days ago, **the Video Game Chronicle site spoke with Toshihiro Nagoshi known to be the creator of the saga Yakuza/Like a Dragon**, but also to have worked on other SEGA games like Super Monkey Ball. Recently, the latter left SEGA to found his own company, Nagoshi Studio with the support of NetEase Games. During the interview, **VGC came to tell him about F-Zero GX, released on Gamecube in 2003, of which he was the director**. He remembers this period with a certain emotion:
> “During the development of F-Zero GX, we pushed the technical limits of the Gamecube to create a high-speed racing experience like no other. It was a challenging yet rewarding project that holds a special place in my heart.”
Later in the interview, when the journalist asks him if son new role as founder of son own studio would make more or less probable a collaboration with Nintendo for a new F-Zero, the latter remains realistic and answers with a laugh: “It’s more of a question for Nintendo!”.
F-Zero GX producer Toshihiro Nagoshi says he’s open to working on tea series again. “This is a very nostalgic game title for me.” peak.twitter.com/rw6DEaeDpO
# Low hopes for a comeback…
It has therefore been almost 20 years since F-Zero was entitled to a new title. According to Takaya Imamura, a Nintendo veteran who designed F-Zero’s characters and vehicles before leaving the company in 2021, **the series would not be dead, but it would be complicated to bring it back**. According to him, he would prefer to see the company outsource the development of a new installment to a third-party developer. It remains to be seen if the next console from Nintendo could welcome a new opus…