In Some Cases, it’s simple to forget that The Legend of Zelda: Breath of the Wild has actually been out for 3 years currently. It appears like monthly, there’s something else to speak about, whether that’s another problem, a speedrunning achievement, or a cool discovery. Recently the glitch-hunting neighborhood for Breath of the Wild has actually been coalescing around a new technique that, honestly, makes me feel bad for the bad opponents on the getting end.
Everything started with a brief clip from GoldheartOdyssey, a gamer that, relatively by mishap, in some way made Link vault forward after doing a flip:
The Zelda glitch-hunting neighborhood got to work, checking it out in the field to see what made the capability tick. We now understand that if a gamer goes into “bullet time” while pushing Y at the exact same time as they take out their bow, Link will teleport towards theenemy The wild thing is, Link can do this even if he’s at a substantial range from his target, as you can see in the cool clips below:
And of course, players are integrating the tech with other expensive relocations:
Really, I rescind my earlier declaration. I just feel bad for the Bokoblins. The Lynels can consume it.
Now, if you’ll excuse me, I need to go boot up my copy of Breath of the Wild as soon as again.