Hell Let Loose beta takes place this weekend
New WWII first-person shooter Hell Let Loose is getting an open beta this week.
Described as a hardcore World War II shooter, Hell Let Loose is a 50-v-50 multiplayer shooter featuring nine different maps.
Online game Hell Let Loose launched to ‘very positive’ reviews on Steam earlier this year.
The multiplayer shooter has an October 5 release date on PlayStation 5 and Xbox Series X/S, although PS5 users can play a little earlier.
Exclusive to PS5, the Hell Let Loose beta runs from September 16 until September 20. This gives fans plenty of time to jump in and enjoy the action.
You can start playing the Hell Let Loose beta from 11am BST UK time, and you don’t need to pre-order the game.
“PlayStation 5 players, prepare for battle!” reads an official tweet. “The Hell Let Loose PS5 Open Beta goes live tomorrow! Sep 16th – Sep 20th. 10am UTC – 10am UTC. No codes needed.”
Hell Let Loose has some big competition on the beta front, launching on the same day as the Call of Duty Vanguard beta.
With neither game requiring a pre-order, fans can try both and decide which game they prefer.
“Join the ever-expanding experience of Hell Let Loose – a hardcore World War Two first person shooter with epic battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based RTS-inspired meta-game,” reads the official description.
“Fight in the most iconic battles of the Western Front, including Carentan, Omaha Beach and Foy and more.
“This is combat at a whole new scale…. with lumbering tanks dominating the battlefield, crucial supply chains fuelling the frontlines, you are a cog in the machine of colossal, combined arms warfare.
“Hell Let Loose puts you in the chaos of war, complete with deep player-controlled vehicles, a dynamically evolving front line, and crucial unit-focused gameplay that commands the tide of battle.”
Interestingly, the game’s nine maps are based on images captured by satellite data and real-world research.
Battlefields are divided into various capture sectors, which provides new and unique gameplay opportunities.
Once a team captures a sector, armies are rewarded with a precious resource.
“Featuring more than 9 sweeping maps modelled on real reconnaissance images and satellite data, the entire battlefield is divided up into large capture sectors – allowing for emergent and constantly unique gameplay that pits two forces of fifty players in a fight to the death across fields, bridges, forests, and towns on an ever-evolving front line.
“When a sector is captured, it will generate one of three resources for your team, creating a complex meta-game that will influence your team’s march to victory.”
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