It Came from Space and Ate Our Brains: From Game Jam Prototype to Xbox Release

My name is Remco. I‘m one of the founders of Triangle Studios and I’ m proud to reveal that It Came from Space and Ate Our Brains is offered on Xbox One today! We understand the title is rather strange, however what’s potentially even more strange is the truth that we’re lastly launching a game that’s remained in advancement for 7 years!

It Came from Space and Ate Our Brains (nicknamed From Space) began as the topic of a game jam that we hosted at the studio in2013 Game jams are typically an excellent method for a team to deal with something fresh, and it’s generally something that can be rough, incomplete and frequently quite broken. The idea had to do with a group of shooters whose job was to ward off crowds of (pink) brain-hungry aliens in a post- apocalyptic world (that has to do with as numerous clichés as we were able to suit one idea). We dealt with the game for a couple of days, liked the prototype and launched it for any person to download and play around with. We didn’t believe much of it, however previously too long we discovered numerous remarks and upvotes on our ridiculous prototype. Individuals were enjoying it!

Concept art of the prototype, along with the democratic procedure of picking a prototype to construct for our game jam.

This triggered us to commit a little team to the project and construct it into a game that became launched in March of2015 It was still a little a side gig as the majority of the studio was dealing with other industrial titles. Despite the fact that this is most likely where most jobs end, the team kept structure material and can be found in with brand-new features for FromSpace None of these got launched, however we had a great deal of enjoyable with what was produced.

Early in 2015, we chose that we must re-visitFrom
Space and release the game (in addition to all the unreleased material) to a brand-new.
audience atXbox With the team now much more competent, we were able to develop.
an experience that far went beyond the 2015 release, while still keeping that.
initial trigger that individuals liked from the initial prototype.

Two-player and four-player split screen screenshots from the final version of the game.

It Came from Space and Ate Our Brains It is the ideal sofa co-op shooter that you can enjoy with up to 4 players. There’s a campaign mode and a survival mode that you can play on 4 troubles. We hope you have actually trained your trigger finger. You’re going to need it!

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