Meet Your Maker Update 1.05 – Patch Notes on May 10, 2023

A new update has been released for Meet Your Maker Update 1.05. You can find all the Game Update details, Bug Fixes, improvements, and Patch Notes below. Meet Your Maker Update 1.05 is now available for all platforms, including PS4, PS5, Xbox One, Xbox Series S/X, and PC. The file size may vary depending on the platform.


  • Traps will no longer detect Raiders through Corrosive Cubes equipped with the Second Wave Mod.
  • The Harvester will no longer be killed on spawn by Death Piston Traps placed next to the Shipping Station.
    • It will also not be killed by the Death Piston when returning to the Shipping Station to deposit harvested GenMat.
  • Plasma Clouds from Plasma Sentinel Traps equipped with the Plasma Cloud Mod will now be visible for guests in CO-OP Raids.
  • We have fixed an issue which caused a Raider’s animation to break during the revive sequence in CO-OP Raids.


  • We have fixed an issue which caused players to be unable to equip Biolinks in slots 2 and 3 after joining a CO-OP Raid.
  • We have fixed an issue which caused the Volt Lancer to revert to only having 2 bolts despite unlocking the second upgrade after joining a CO-OP Raid.


  • We have fixed an issue which caused Outpost kill drops to be infinitely refreshed by force closing the game after collecting the loot.
  • De-activating and re-activating your Outpost will no longer affect your Outpost’s Matchmaking priority.


  • Deleting an Outpost in the My Outposts menu will now require you to go through a confirmation pop-up.
    • This has been done to help prevent accidental Outpost deletions.


  • Multiple title crashes have been fixed, which should help provide a more stable experience.


  • The “Purchase” button will now be disabled if you do not have enough currency to purchase an item or upgrade in one of the Advisor Stations.


  • We have moved the Controller presets to the top of the Controller Settings page for ease of access.


  • Selecting an Accolade can now be done by pressing the directional buttons on Controllers, or numbers on Keyboards.
    • This should help prevent accidental accolades skips observed on consoles.
    • For Mouse & Keyboard players, we have not removed the ability to click on the Accolade that you want to select.



  • Raiders will no longer lose Ranking Points when abandoning a Raid.
  • It’s no longer possible to receive less than 0 Ranking Points as a Raider or Builder after a successfully completing a Raid or being Raided.
  • Ranking Points earned in Bronze and Silver have been made significantly more lenient when considering Raider Deaths, and slightly more in Gold and Master as well.
  • Builders will now receive more Ranking Points for the first kill, with an increase from 30 to 75 Ranking Points.
  • Builder Ranking Points loss has been reduced across all Ranking tiers.


  • The Prestige System and Prestige requirements have been reworked, making it far more achievable to Prestige your Outposts, particularly if you get Accolades.
  • The number of Prestige Points earned from rewarded Accolades has been increased from 20 to 40 points.
  • The amount of Prestige Points earned from Raider Kills have been rebalanced to weigh the first kills more highly but diminish more quickly.
  • The Prestige Point Requirements are now the same across all Burial Sites, and are now consistent from Levels 5 through 10, rather than growing with each level.
    • The new Prestige Point Requirements are as follows:
      • Prestige 2: 120
      • Prestige 3: 150
      • Prestige 4: 180
      • Prestige 5+: 200


  • The cost to craft Hardware has been increased slightly by 5 Parts.
    • The new crafting costs are as follows:
      • Spike Drive: 15 Parts
      • Blast Grenade: 15 Parts
      • Flash Barrier: 25 Parts
      • Phoenix Pod: 35 Parts


  • More XP Feats may be performed before their XP value starts to diminish, and the diminish rate has been reduced.

Source:Meet Your Maker

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