Minecraft Update 2.22 – Notes on the patch 1.16.220 on April 6

Minecraft Update 2.22 - Notes on the patch 1.16.220 on April 6

The developers of Minecraft they released today Bedrock 1.16.220 To update. Below you will find all the details of This update on April 6.

Minecraft update 2.22.0 now it can be downloaded. In total must download is install 206MB. Of today update adds many bugs fixes, particularly in Performance and stability.

Notes on patch by Minecraft 2.22 / Hotfix 1.16.220


  • Dye can now be used to change the color of sign text

Known Issues:

  • The players are not in able to see e join LAN sessions on Xbox without on Xbox Live Gold Membership
  • Paintings appear invisible when placed (MCPE-121718)


Performance / stability

  • Fixed several crashes that could occur during the game
  • Fixed a problem crash that could occur when trying to rename a map on an anvil while it is second slot was busy (MCPE-112905)
  • Fixed a problem crash when entering a Nether portal e throwing a Bottle o ‘Enchanting at the same time (MCPE-114793)
  • Improved input latency on Windows 10 when VSYNC is enabled (MCPE-98861)


  • Fix the fog in The biomes of the underworld are not displayed correctly in some Resource Packs (MCPE-111680)
  • Players with Visitor permissions now drop inventory on death (MCPE-47563)


  • Fixed drowned that kept tridents backward during attack (MCPE-118213)
  • The drowned now will swing their arms when throwing tridents
  • Zombie, Zombie Villager, Husk, Pillager and Vindicator now use correct bone to attach shields (MCPE-98606)
  • Mobs that pick up shields now place it in their off-but no
  • Non-persistent mobs no longer disappear immediately after being charged in the Nether


  • Bullets now pass through Structure Void blocks (MCPE-103579)
  • Improved positioning rules for place the blocks on sides of stairs, slabs and Top Snow blocks
  • Sticky pistons and pistons are no longer displayed black when the outline selection is disabled (MCPE-53858)


  • On-screen narration enabled with tactile input on the new results screen
  • Fixed a bug where the screen reader would not read out default controller focus and checkbox state on the prompt “The game online is not evaluated “
  • Fixed a bug in which the screen reader read the file wrong text while using VR

User interface

  • “Find Friends” button enabled on Xbox
  • The controllers are now in Able to select the “Button Mode” switch in the NPC Advanced Settings screen in the Jurassic World Pack (MCPE-66446)
  • The “Results” field for the search within the marketplace inventory now updates correctly between the different sections within the screen
  • The death screen is now visible when behind full- Screen effects (on fire, in feet in a portal, etc.) while playing in VR
  • Fixed translucent rendering of occluded UI elements, also when viewing menus near blocks while playing in VR
  • By selecting the file featured to offer on the profile screen now correctly redirects to the file complete list of featured offers
  • Adapt the text of the button Access the button in Portuguese-BR
  • The Storage menu on now use a lighter text color
  • Fixed a problem issue where button textures were not scaling properly when applying resource packs
  • Back button navigation enabled using keyboard only in some screens where it wasn’t possible


  • Entity selectors are no longer allow himself-selection with tricks disabled (MCPE-92635)
  • The ‘/ clear’ command will now apply the correct “data” argument for the sapling item (MCPE-117889)
  • Command blocks in a chain of command blocks now list the correct amount of ticking areas when a new ticking area is added before the list
  • Title command no longer duplicates% symbols in Message (MCPE-51033)
  • Use teleportation with the run command now uses the size of the origin for its operations (MCPE-44104)

Character creator

  • Steve’s pants no longer change color of the bottom of feet when there are no footwear equipped
  • Solved more players look like Steve in multiplayer
  • Change skin while in split screen now saves correctly for all local players is update properly for remote players
  • Alex’s shirt no longer looks corrupted when equipped with different pants
  • “Hurray!” the emote now display in the emote section if already Property (MCPE-111165)

For map makers and add-on creators:

Updated template packages

Technical changes and corrections

  • All references renamed of Entity actor
  • Renamed “BlockPos” in “BlockLocation”
  • Added “startSequence” to GameTest, which allows more precise control over Advanced test sequences
  • GameTest sequence callbacks are no longer executed test as a parameter as initialtest the object now lives as long as the whole test
  • Behavior packages updated to require explicit module dependencies when using other native forms
  • We will now consider the identifiers within “render_controllers” content errors if there is no render controller that matches that name
  • Entity json first version 1.16.100 will no longer be give a content error for the obsolete “minecraft: foot_size” field
  • modified condition in “trident.animation_controllers.json” a allow mob to insert “wield_third_person_raise” (MCPE-118213)
  • Fixed a problem issue where to upload in a file world wanted cause continuous MoLang errors around “unhandled request for unknown variable”
  • A black the screen no longer covers the file player icon in the pause menu in some worlds. Satisfy creators Not anymore need to override both focus_border_frame.png and pause_screen_border.png for correct behavior
  • Articles can now have the “transparentattachable” tag applied to make them attachable items do not render for the player wearing their in the first perspective of the person
  • Fixed an error issue where V2 Villagers did not correctly update their MoLang variables on initialization

GameTest Framework updates

  • Updated Blocks shorthand helpers to be camelCase
  • Updated the abbreviation Blocks to include only vanilla blocks
  • Added Blocks.get to retrieve a block and return null if it doesn’t exist
  • Added BlockStates to enumerate all block states
  • SetState added to Block to update its blocked status
  • Added BlockPos class
  • Added GameTest module of ItemStack class
  • Added tags to enumerate all built-in tag
  • All the methods updated took x, y, z position to take a BlockPos
  • Padding visible at the time of registration game test
  • Fixed issue where previous failed GameTest markers yet show up in new worlds

Motion forecast

  • Fixed bullets on third-party servers ignoring server move packets
  • The server will adjust the file player is dropped distance take into account the customer player’s position when a player movement correction or anomaly is detected

Network packets

  • Modified encryption algorithm in AESGCM256 for UDP Stream

source: Minecraft

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