Mortal Kombat 1 Update: Character-Specific Adjustments

A new update for Mortal Kombat 1, known as Update, has recently been released. This update is accessible across all gaming platforms, as well as on PC. Players can now download this update, which introduces bug fixes, improvement updates, and patch notes for the game. It is worth noting that the file size of this update may differ depending on the gaming platform being used.

Character Specific Adjustments

Main Fighters

General Shao

Fix for Responsiveness Issue

  • Bug Resolution: A rare issue has been identified and fixed to address scenarios where General Shao could become unresponsive. This problem occurred when General Shao performed the sequence “You’re Weak” (Towards + Back Punch, Front Punch + Front Kick) with specific timing, during which Mavado would attack with “Best Feet Forward.” The patch ensures that General Shao will maintain responsiveness during this sequence, enhancing overall playability and reliability in battle.

Kameo Fighters


  • Mavado has received a series of adjustments to bring better balance to the game. Below is a detailed breakdown of these changes:

Damage Adjustments

  • Best Feet Forward, Nindrop, & Sliding Home Damage Reduction: These moves now inflict 50 damage, reduced from the previous 60 damage. This change aims to balance Mavado’s offensive capabilities.
  • Just Dessert Damage Reduction: The damage inflicted by “Just Dessert” has been reduced to 60, down from 70. This amendment aims to align the move’s damage output with other key standards and improve competitive fairness.

Combo Scaling Adjustments

  • Slightly Increased Combo Damage Scaling After Nindrop & Best Feet Forward: Players will notice a slight increase in combo damage scaling for moves following “Nindrop” and “Best Feet Forward.” This tweak is designed to prevent excessive damage from extended combos, promoting more strategic play.
  • Increased Combo Damage Scaling After Trap Drop: Similar to the previous adjustments, the combo damage scaling after utilizing “Trap Drop” has been increased. This change ensures that the follow-up attacks do not overpower opponents.

Interaction Adjustments

  • Adjusted Trap Drop Interaction with Some Projectile Reflect Moves: “Trap Drop” has been fine-tuned to better interact with certain projectile reflect moves. This adjustment fixes inconsistencies and ensures that the interactions behave as intended during matches.

Bug Fixes

  • Fixed Nindrop & Best Feet Forward Timing Issue: A rare bug that allowed “Nindrop” and “Best Feet Forward” to be executed even after the opponent self-interrupted their combo has been resolved. This fix ensures that the sequence of moves in a combo follows expected patterns, providing a fair playing field.

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