Mortal Kombat 1 Update – Patch Notes on March 09, 2024
A new update for Mortal Kombat 1, known as Update, has recently been released. This update is accessible across all gaming platforms, as well as on PC. Players can now download this update, which introduces bug fixes, improvement updates, and patch notes for the game. It is worth noting that the file size of this update may differ depending on the gaming platform being used.
Mortal Kombat 1 Update
General Fixes & Adjustments
- In this update, we have made several adjustments to improve the gameplay experience for Mortal Kombat 1 players.
- Delayed when players can move in Round 2 & later by 29 frames to match Round 1: This change ensures a more balanced and fair experience for all players throughout the match.
Character Specific Adjustments
Johnny Cage
- The Bee’s Knees (Down + Front Punch) now has 7 startup frames (up from 6): This adjustment adds slightly more startup time to this move for better balance in gameplay.
- Rough House (Front Punch, Front Punch) is now +1 on block (down from +3): This change reduces the advantage on block for this move to make it more balanced in combat.
Kenshi
- Slightly reduced the damage done on block by Ancestor’s Attacks: This adjustment aims to make Kenshi’s attacks more balanced in terms of damage output.
Raiden
- Reduced the damage done on block by Electromagnetic Storm & Enhanced Electromagnetic Storm: This change helps to create a more fair and balanced gameplay experience for Raiden players.
Peacemaker
- Fixed Force Multiplier not enabling Auto Block leading to unintended linked combos: This fix ensures that Force Multiplier works as intended during gameplay.
- Slightly increased the combo damage multiplier on Force Multiplier: This adjustment enhances the effectiveness of Force Multiplier in combat.
- The Eagley cooldown after blocking Ground-Air Offensive & Beautiful Bird Bullet is now the same as when they hit or miss (3 seconds): This change creates consistency in the cooldown timing for Eagley’s abilities.
- The Eagley cooldown after Eagley assists during Shove is now 2 seconds (up from 0.5 seconds): This adjustment provides a more balanced cooldown period for Eagley’s assists.
Kameo Fighters
Kung Lao
- Slightly increased the cooldown & slightly reduced the recharge rate of Buzz Saw when held: This change adds more strategy to the use of Buzz Saw in combat.
Stryker
- Reduced the recharge rate of Low Grenade Toss to match High Grenade Toss: This adjustment ensures that both versions of Grenade Toss have similar recharge rates for better balance in gameplay.
Overall, these character specific adjustments aim to enhance the gameplay experience for Mortal Kombat 1 players by addressing balance issues and improving overall gameplay mechanics.