New Update for tribe of Details of the patch of Midgard Update 1.02

tribe of Midgard was updated to version 1.02 today from Norsfell Games. You can find out the complete patch Notes for this update from here.

This update has made several changes to the game based on the feedback of the players. For those who to have already hit level 49, the reward will be correctly updated Now. Get the details of this patch below how shared by Norsfell Games.

tribe of Notes on patch of Midgard Update 1.02


  • • The reward for reaching the seasonal level 49 in Season 1 went correctly updated to the portrait of the Saga of the Wolf. A sneaky Goblin Chief tried to claim the slot for himself! He has since been fired.

Game changes

  • • Alvis Hammer II
    • Healing spell increased to 400 from 300
  • • Rune fueled by the soul
    • Damage bonus reduced to 5 by 10 per stack of 100 souls
    • Souls Cap correctly set to 10,000
  • • Rune of time of the banner
    • Ticks every 3 seconds, up from 1
    • Healing increased to 150 from 50

Quality of Life

  • • Players can now dismantle Enchanted Snap Wire traps if they are blocking theirs path
  • • PC players now you can press the [B] Key as a shortcut for the menu of blessings
  • • Modified reconstruction entrance for Farm, quarry, lumber yard and bridge from [F] on Keyboard (square button) on Controller) a [G] on Keyboard (L1 key on Controller) a avoid conflicts of interaction

Bug fixes

  • • Fixed some problems in World Generation that was causing the blockade of the Giants on they path of destruction
  • • Fixed and issue during the Tutorial in which Geirröðr’s snowball would get stuck in the ground
  • • Fixed and issue preventing the Boss Unsunken from properly holding his ax during the movement animation
  • • Problems solved with impact animations for some Helthings that weren’t playing the appropriate animation
  • • Fixed and issue where the witch’s spells might attack for too long
  • • Fixed and issue where the Witch could harm out of combat players from far away with his spells
  • • Fixed and issue where is it enemy Spells would do fire in a direction they weren’t facing
  • • Fixed numerous AI issues that caused Certain enemies laze after chasing for once
  • • Fixed and issue where sometimes the Trölls could not get out of their fields
  • • Fixed and issue which allowed players continue to decant up strokes against Fenrir during his death animation, especially when combined with the rune of the soul mate (poor Fenrir)
  • • Fixed and issue where some players They have not been in able to create using a controller when returning to a Solo save file
  • • Fixed and issue where is it players They were in able to block the healing of your Banner Time Rune when facing a certain direction
  • • Fixed and issue which allowed you to block damage while performing other actions if you used the Shield button
  • • Fixed and issue that sometimes made it is difficult to revive the downed villagers if they have been cut down by a Jötunn
  • • Fixed and issue that could cause a player to enter in state of felling instead of Drowning if they die from falling damage when they hit the water
  • • Fixed and issue where the Healing Brew wasn’t healing for the correct amount of time
  • • Fixed multiple issues of Cosmetics fit together
  • • Fixed and issue where the Totem of the hunter’s call would linger on the Map even if not active
  • • Fixed and issue where Hunter’s Trap Stacker did not allow the player to properly stack traps when buying them from a merchant
  • • Fixed and issue where Warden’s rune carver ability not always allow for 6 runes to be equipped
  • • Fixed and issue where is it players it could save the benefits of the rune Nothing to hide by unequipping and then re-equipping their armor
  • • Fixed and issue where the rune Like a Dwarf was not granted i bonus of appropriate armor
  • • Fixed and issue where the Warriors might be invincible while in Been shot down if they died from falling damage with the blessing of the reckless scroll
  • • Fixed and issue where Járnsaxa would sometimes be immediately defeated during the transition to her second module
  • • Fixed and issue where is it players could block treatment in I arrive.
  • • Fixed and issue where Feral Armor was protecting against Heat instead of Freddo
  • • Fixed and issue where the archers in Archer Towers would speak like Dökkalfar and spam them voice over lines (were just being too fond of Village defense).
  • • Fixed and issue affecting the progress icons for the life on the mission of the farm
  • • Fixed and issue that would have cause Research progression break or not update correctly if you save / exit at some point points in the chain of missions
  • • Fixed and issue which allowed players roll into the hatches to proceed to next level of a hiding place
  • • Fixed and issue where treasures in Sometimes the fields could be accessed from below
  • • Fixed and issue where quickly in transition back And via from Fenrir’s lair caused the screen to become permanent black
  • • Fixed and issue where a character could get stuck in a land of Small Camp pools when you jump off a ramp
  • • Fixed and issue where is it on rare occasions Fenrir would fail appear and attack the player in its lair
  • • Fixed and issue where Fenrir would land on broken stones as he enters the fight
  • • Fixed and issue with missing sound effects when interacting with the effigies of Eir
  • • Fixed and issue which allowed players to quickly travel to activated shrines even when not near another shrine
  • • Fixed and issue which sometimes could cause players to spawn under Fenrir’s Lair if they teleported back now
  • • Fixed and issue where the cancellation of Recall Totem would not always be work if too far from it
  • • Fixed and issue where the buildings could be located in the areas of the Village that was not intended
  • • Fixed and issue where Jars could block the Underpass and Hideout exits
  • • Fixed and issue where the final treasure of a hiding place could be interacted with with before deleting the area
  • • Fixed a case in which players could be started on main menu after activating a number of Jars that then leave an underpass or a hiding place
  • • Problems solved with collision trap in enemy Camps, underpasses and bushes
  • • Fixed some interaction issues when playing with HUD shot off
  • • Fixed problems in which the voice the chat icon was displayed in inconsistent way when a player he was talking
  • • Fixed and issue influencing the saved worlds for Survival games with over 100 days played in which progress could be restored
  • • Fixed and issue where the Golden Horn +1 UI did not always appear in HUD while harvesting one up
  • • Fixed and issue allowing to player to avoid being kicked for inactivity if they had an open menu
  • • Fixed and issue on PC that didn’t allow players mouse over Class information correctly
  • • Fixed and issue requesting an unnecessary message when entering the mission bulletin board after all missions had been taken or completed
  • • Fixed and issue That caused replacement current Missions to remove the unfinished mission from board for the whole session
  • • Fixed a number of Controller navigation issues for the menus of the Journal
  • • Fixed and issue where sometimes players We have not been in degree of start a new world after made A lot of progress in Survival mode
  • • Fixed and issue where the user had trouble starting to new world if they left a game shortly after finding a golden horn
  • • Problems solved in that sometimes try to create a Group result in an unexpected error
  • • Fixed and issue that could cause framerate problems when re-activating the console from sleep mode.
  • • Fixed and issue That caused UI to linger for players in the party if the host force-closes the game during the search for a session
  • • Fixed and issue where a whole group could be disbanded if a player let the game with ALT + F4
  • • Fixed a problem crash that could occur of the privileges of a profile no allow online activities and have tried to join other player’S session after bypassing notifications
  • • Fixed and issue where the Steam username wouldn’t always be update in-game
  • • Fixed and issue with the V-Sync option it does not work as expected
  • • Fixed a number of navigation problems with the SHiFT overlay, in particular with Controllers
  • • Fixed and issue where the player list for a active session sometimes not update at all when a player let the session
  • • Problems solved of text flickering when the mouse is clicked over some recipes
  • • Fixed a number of alignment problems when adjusting the resolution in Window mode
  • • Fixed and issue where the Potion Collector perk wouldn’t update correctly in the Equipment menu

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