Correctly! None other than Sir Patrick Stewart reports on the new feature of Plants vs Zombies: Battle for Neighborville. The new update not only brings the beloved Thespianer in a delightful dr. Seuss-like role in the scene, but also a variety of new modes and maps.
First, players can look forward to a new card, Oozevoir. This splatoon-like card is filled with bouncing ink, which gives plants a little air combat against zombies.
Second, players get access to cooperative raids: Weirding Woods and Olde Town Hunt-A Gnome. The former is a combat-oriented jolt through bizarre forests full of talking hostile trees, while the latter offers puzzles and treasures to find.
Third, this feature update adds two new festivals, Feastivus and Snowday, as well as three new activities in Giddy Park: Treasure Hunt, Bounty, and Coin Capture.
Finally, the update offers numerous small patches (text from EA).
- Updates the Giddy Park loading screen to a winter version
- Adds new Grandmaster Ranks to the game so the character levels now go up to 50 (the current top rank is 20).
- Update the Social tab to see the grandmaster ranks of all players in Giddy Park
- Update the Player Rank ads to make them easier to read
- Moves completed Free Roam Region medals to the bottom of the screen
- Update the last weekly challenges so that they now give rainbow stars instead of coins
- Adds a Vanquish / Vanquished ratio to the multiplayer game end-of-round scoreboard
- Adds new character benefit user interface icons, including offensive, defensive, speed, and character benefits
- Turf War patches include a shorter target time conquest and a simpler hit for the final target in Goopy Gully
- The last player standing in the battle arena now receives a Spek and 10% speed boost to fight the opposing team
- Changes to Rux ‘Emporium include the ability for players to buy costumes, gestures, emotes, and more now. Also adds the ability for players to buy rainbow stars.
- Fix the scoreboard so that it can now be displayed if the player is defeated
- Adjusts the mouse sensitivity options to get a larger range, allowing the user to fine tune them much more
- Corrects the healing ray so that it will not be broken off when its target sprints
- Fixes the issue where players could get a completed challenge after re-throwing
- Increases the maximum target acceleration
- Reduces the scaling factor (startup) for the target acceleration
- Adjusts the auxiliary settings if they are set to low
- Adjusts the acceleration thresholds
- Reduces the multiplier when targeting targets
- Reduces target support when sticks are pushed to the top
- Reduces the area of support for the base target when aiming for a target
- Extends our maximum value for the controller sensitivity
- Extends our maximum value for the target sensitivity of the controller
- Extends our maximum value for the controller target acceleration
- Adjusts ranges and steps for mouse sensitivity
- Adjusts the minimum value of mouse sensitivity
- Increases Disarm Time in the Gnome Bomb
- Reduce the maximum resuscitation time in Team Vanquish
Be sure to check out our baseball game review and listen to the comments. Are you looking forward to Patrick Stewart’s recording?!?
(Source: YouTube, EA)