A new update for Rust, known as Update 1.87, has recently been released. This update is accessible across all gaming platforms, as well as on PC. Players can now download this update, which introduces bug fixes, improvement updates, and patch notes for the game. It is worth noting that the file size of this update may differ depending on the gaming platform being used.
Rust Update 1.87: Detailed Patch Notes and Game Updates
COMMUNITY SERVER CHANGES
- Reintroduced Server name colours: Players can now enjoy the visually appealing feature of coloured server names, adding a touch of customization to their gaming experience.
- Players no longer turn invisible after getting kicked/leaving the server while sitting/mounting: This fix solves the issue where players would seemingly vanish after being kicked or voluntarily leaving the server while in a sitting or mounting position. The game now maintains visibility consistency for players in these situations.
GAMEPLAY
- Players no longer rubberband across the map after walking distances: Previously, players would experience frustrating rubberbanding, which caused sudden position reversal after walking certain distances. This fix ensures a smooth and uninterrupted gameplay experience, eliminating any unexpected movement glitches.
- Fixed FPS drop when players are in Large Bases: Large bases would often cause significant drops in FPS, affecting the overall performance of the game. With this update, players can now enjoy improved frame rates even while inside large bases, enhancing their immersion and gameplay satisfaction.
- Shooting projectiles from firearms no longer causes FPS drop: The act of firing firearms previously caused a noticeable drop in FPS, making combat encounters less fluid. This fix optimizes the game’s performance, ensuring that firing projectiles from firearms no longer negatively impacts FPS, resulting in a more enjoyable gameplay experience.
- Optimized Movement sounds: The movement sounds in the game have been optimized, providing players with a more realistic and immersive audio experience. Footsteps, running, and other movements now sound more accurate and authentic, enhancing the overall gameplay immersion.
- Optimized Music playback: The game’s music playback has also been optimized, resulting in smoother and more seamless transitions between different music tracks. Players can now enjoy uninterrupted and immersive music throughout their gameplay sessions.
- Barbed Wood barricade, high external stone gate/wall, high external wooden gate/wall, and short/high ice wall will no longer cause damage in PvE: Previously, certain structures were causing unintended damage in PvE (Player versus Environment) scenarios. This fix ensures that these structures no longer cause damage, providing a more balanced and fair gameplay experience in PvE situations.
- Fixed a crash when spectating and dropping a player’s item at the same time as they drop the item: A crash was occurring when players attempted to spectate another player and drop an item simultaneously as the player they were spectating also dropped an item. This crash has been resolved, preventing any disruptions in the gameplay experience when spectating and dropping items.
WORLD
- Players can no longer ride boats below the foundation, clipping through the base: Previously, players were able to ride boats under the foundation of their bases, resulting in an unrealistic situation where the boat would clip through the base. This update fixes the issue, ensuring that players cannot ride boats below the foundation, maintaining the integrity of the game world.
- Plants now have correct textures: The textures of plants in the game have been adjusted to ensure accuracy and visual consistency. Players can now enjoy a more visually pleasing environment, with plants appearing as intended.
- Scientists no longer have transparent patterns on their visors: A graphical issue caused scientists to have transparent patterns on their visors, affecting their visual appearance. This update resolves the issue, ensuring that scientists’ visors are no longer transparent and appear as intended.
- Players no longer see through the bottom of Siren Lights: Another graphical issue involved players being able to see through the bottom of Siren Lights, disrupting the game’s visual realism. This fix resolves the issue, ensuring that players can no longer see through the bottom of Siren Lights, enhancing the game’s visual integrity.
- Fixed LOD issues with lockers: LOD (Level of Detail) issues were occurring with lockers, causing visual inconsistencies when viewed from different distances. This update addresses the LOD issues, ensuring that lockers now appear correctly at all distances, enhancing the game’s visual quality.
ITEMS
- Players are now able to select fertiliser as cost items at vending machine order listing: Previously, selecting fertiliser as a cost item at vending machine order listings was not possible. This update allows players to choose fertiliser as a viable cost item when using vending machines, providing more flexibility and options for trading in the game.
These detailed patch notes and game updates for Rust Update 1.87 address a variety of issues and improvements across different aspects of the game. From visual and audio optimizations to fixing gameplay glitches and addressing graphical inconsistencies, players can expect a more polished and enjoyable gaming experience. Stay tuned for more updates and enhancements as the game continues to evolve.