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The Lord of the Rings: Gollum – A Disappointing Game
The Lord of the Rings Gollum, an expected game…
There are licenses that have an aura such that each project concerning them is the subject of a particular enthusiasm. This is the case of Harry Potter as on saw it recently with Hogwarts Legacy: Hogwarts Legacy, but also Lord of the Rings. Suffice to say that when Daedalic announced in 2019 the arrival of a game centered on the adventures of Gollum, the fans were particularly intrigued. But they were quickly disillusioned. First there were the postponements, supposed to allow developers “to offer the best experience possible” to players with The Lord of the Rings: Gollum. And then came the first previews… And that’s when things started to get complicated.
Editors of all stripes (including JV) have indeed expressed their concern about The Lord of the Rings: Gollum. Whether in terms of graphics or gameplay, Daedalic’s title had proven to be too lagging and that did not bode well for the release. A few days before the latter, copies of the game would have already been sent by Nacon (the publisher) to video game shops to be put on sale in advance. A technique well-known that betrays a lack of confidence on the part of publishers on the quality of their own title. Another clue in this direction: the absence of tests until the day of the release. And now that they’ve fallen, it confirms what theon thought. According to Youtube channel Skill Upthe game is even “much worse than you imagine.”
There’s a very dirty story behind the development of The Lord of the Rings: Gollum. You don’t start from this concept to arrive at THAT in release.
And I’m not talking about the graphics, on don’t care about that.
The UI is a textbook case and a call for help. https://t.co/TfhsTPz7nS
— Official FdeSousse 🟨 (@Taleboules) May 25, 2023
…but far from precious
The Lord of the Rings: Gollum is the biggest disappointment of the year so far. It’s simple, the reviews are almost all negative. On Metacritic for example, out of 20 ratings, only 5 are greater than or equal to 60 (the equivalent of a 12 out of 20 for us). The other 15 range from 55 to 20. Unsurprisingly, the game is therefore in the red and registers a score global 43 on PC (40 on PS5). This allows him to win the title, not necessarily very glorious, of the lowest rated game of the year for the moment. Recall that the lowest rated game in the history of Metacritic is Family Party: 30 Great Games Obstacle Arcade, released in 2012 on Wii U, with son Metascore of 11.
But then, what is he accused of? Well according to Gamereactor, the list of defects “is long”. This ranges from repetitive and lackluster gameplay, to poorly thought out stealth (yet supposed to be at the heart of the gaming experience), to the numerous bugs and the technique of strawberries. “Even the show moments fail to mask an ultimately very boring game.” can-on read at Rockpapershotgun. The journalist from The Guardian is even more acerbic and invites players to move on: “But if you fancy a bit of Lord of the Rings in your gaming regime, buy Shadow instead of War for five euros during the next sales.” Suffice to say that the disappointment is great and that the pill may have difficulty passing for the players, as for the developers.
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