Stellaris Update 5.02 – Patch Notes on June 29, 2022

A new update has been released for Stellaris Update 5.02. You can find out all the details of the Game Update, Bug Fixes, improvements, and Patch Notes below. The Farming Stellaris Update 5.02. Patch Notes are now available for download, for all platforms, including PS4, PS5, Xbox One, Xbox Series S/X, and PC. The file size may vary depending on the platform.

Hello Stellaris: Console Edition Community!

This afternoon we have released our second Nemesis update for Stellaris: Console Edition! This new version fixes several Community-reported bugs and integrates the Nakama multiplayer backend. Nakama for Stellaris: Console Edition will allow PlayStation 4 and PlayStation 5 players to join each other’s multiplayer games. As usual, please report crashes and multiplayer desyncs here.

  • Added Nakama multi-player support.
  • Fixed some multi-player out of sync issues.
  • Fixed some rare random crashes.
  • Fixed soft-lock caused by first contact events with pirates or marauder raiding fleets.
  • Fixed out-of-sync where civilian fleets attempting to flee had no valid destination target and flooded the MP event system every tick.
  • Fixed crash when Uplift pre-sapient event completed, when bringing forward 2.8 saves that were mid-research.
  • Fixed rare crashes when linking Paradox and platform accounts.
  • MP observer mode overhaul.
  • Improved MP-specific UI and behavior.
  • Added relative fleet strength indicators, compared to player’s average fleet.

Source: Stellaris