The Finals Update 1.8.0 – Patch Notes on February 15, 2024

A new update for The Finals, known as Update 1.8.0, has recently been released. This update is accessible across all gaming platforms, as well as on PC. Players can now download this update, which introduces bug fixes, improvement updates, and patch notes for the game. It is worth noting that the file size of this update may differ depending on the gaming platform being used.

The Finals Update 1.8.0

Audio:

1. Cloaking sounds will now differentiate between team members and enemy players: This fix ensures that players can distinguish between the sounds of their own team members using cloaking abilities and enemy players using the same abilities. This will help improve gameplay and make it easier to identify enemy movement.

2. Headshots will be indicated with their own sound: In this update, a new sound has been added to indicate when a player successfully lands a headshot. This will provide a satisfying audio cue for players when they achieve a precise shot to the head.

3. Fixed an issue where certain sounds did not play when colliding with the environment: Previously, some sounds were not playing when players collided with objects in the environment. This fix addresses that issue and ensures that all collision sounds are playing as intended, providing a more immersive experience.

4. Added a setting to control sounds when the game is not in focus (tabbed out): This update introduces a new setting that allows players to control the audio when the game is not in focus. This means that players can now choose whether or not they want to hear the game sounds when they switch to other applications while playing.

5. Fixed single-fire weapons not playing their firing sound at times: In previous versions, there was a bug where single-fire weapons sometimes did not play their firing sound. This fix ensures that the sound is consistently played when using single-fire weapons, improving the overall audio experience during gameplay.

VFX:

1. Various fixes to destruction in Seoul: This update includes several fixes to the destruction effects in Seoul, one of the maps in the game. These fixes address any visual glitches or inconsistencies related to destruction, resulting in a smoother and more visually appealing gameplay experience.

2. Added material-appropriate effects to destruction on all maps: In addition to the fixes in Seoul, material-appropriate effects have been added to the destruction on all maps. This means that the destruction effects will now accurately reflect the materials being destroyed, enhancing the visual fidelity of the game.

Gameplay/Balance:

1. When a player is eliminated out-of-bounds in Bank It, their coins will spawn on the map: Previously, when a player was eliminated out-of-bounds in the Bank It game mode, their coins would disappear. This fix ensures that the coins will now spawn on the map, allowing other players to collect them and preventing any unfair disadvantages.

2. Gravity and physics have been enabled on Red Canisters with attachments: Red Canisters with attachments will now be subject to gravity and physics in the game. This means that they will behave realistically and respond to in-game forces, adding more depth and immersion to the gameplay.

3. Fixed an issue where multiple C4s would cause more damage than intended when exploding together, for example when attached to an object: There was a bug in previous versions where multiple C4 explosives would cause more damage than intended when exploding together. This fix ensures that the damage output is balanced and consistent, preventing any unfair advantages for players using multiple C4s.

4. Fixed a bug that caused jump pads to glitch when overlapped with an attached object: Previously, jump pads would glitch when overlapped with an attached object. This fix resolves that issue, ensuring that jump pads function correctly even when objects are attached to them.

5. Fixed an issue that allowed players to cancel emotes by using quick-melee: In previous versions, players were able to cancel emotes by using quick-melee, which provided an unintended advantage. This update fixes that issue and ensures that emotes cannot be canceled using quick-melee, maintaining the intended gameplay mechanics.

6. Fixed an issue where objects could hover in the air after an attachment was destroyed: There was a bug where objects would remain suspended in the air after their attachments were destroyed. With this update, objects will no longer hover in the air, ensuring that the game physics behave correctly and providing a more realistic gameplay experience.

7. Fixed an issue where a successful backstab with a dagger now correctly shows as a critical hit: Previously, there was a bug where successful backstab attacks with a dagger did not register as critical hits. This fix ensures that a successful backstab will now be recognized as a critical hit, rewarding players for their precise and strategic attacks.

Animation:

1. Fixed an issue where held items were unintentionally visible: There was an issue where held items would sometimes be visible even when the player character was not actively using them. This update resolves that issue and ensures that held items are only visible when they are actively being used, improving the visual consistency of the game.

2. Fixed various issues with defibs not animating correctly: Defibs, which are used for reviving teammates, had several animation issues in previous versions. This update fixes those issues, ensuring that the animations for defibs are now smooth and accurate, allowing for seamless revives during gameplay.

3. Fixed an issue that caused the player mesh to break and faulty physics during revive: Previously, there was a bug that caused the player mesh to break and resulted in faulty physics during the revive process. This update addresses that issue, ensuring that the player mesh remains intact and that the physics behave correctly during revive animations.

4. Fix for the broom not disappearing after the “clean house” emote: The broom, which is part of the “clean house” emote, had a bug where it would not disappear after the emote was finished. This fix ensures that the broom now disappears as intended, maintaining the visual integrity of the emote.

5. Adjusted crouch animations to ensure they don’t make characters clip through thin walls: In previous versions, crouch animations could sometimes cause character models to clip through thin walls. This update adjusts the crouch animations to prevent such clipping issues, ensuring that characters interact with the environment correctly and improving overall visual polish.

6. Fixed an issue where left-hand gestures would make melee animations look faulty: There was a bug where left-hand gestures could cause issues with melee animations, resulting in faulty visuals. This update fixes that issue, ensuring that left-hand gestures no longer interfere with melee animations, providing a smoother and more immersive gameplay experience.

7. The auto-open door when sprinting animation will now keep your weapon in view: Previously, the auto-open door animation would cause the player’s weapon to be momentarily hidden from view. With this update, the animation has been adjusted so that the weapon remains visible, allowing for better situational awareness while sprinting and opening doors simultaneously.

8. The football grenade skin now spins correctly: There was a visual issue with the football grenade skin not spinning correctly. This fix ensures that the football grenade skin now spins as intended, providing a visually pleasing effect when the grenade is thrown.

Maps:

1. Vegas Sandstorm: moved the floating zipline: In the Vegas Sandstorm map, there was an issue with a floating zipline that was not in its correct position. This update addresses that issue by moving the floating zipline to its intended location, improving the map’s navigation and gameplay flow.

2. Improved ambient lighting to address issues with seams between areas on all maps: The ambient lighting in all maps has been improved to resolve any visual inconsistencies or seams between different areas. This update ensures a more seamless transition between map sections, creating a more cohesive and visually appealing gameplay environment.

UI/UX:

1. Fixed an issue that caused the career progression page to lock when quickly switching pages via controller: Previously, there was a bug where quickly switching pages via controller could cause the career progression page to become locked. This fix ensures that players can now switch pages without encountering any locking issues, allowing for smoother navigation within the game’s interface.

2. Corrected mislabeled career reward items: There were certain career reward items that were mislabeled in previous versions. This update corrects those labels, ensuring that career reward items are accurately represented and providing clear information to players.

3. Tournament overview screen will now show the correct contestant customization: In the tournament overview screen, there was an issue where contestant customizations were not displayed correctly. This update fixes that issue, ensuring that the tournament overview screen now accurately reflects the customization choices of each contestant.

4. Fix for player to always be in the center of the team in the tournament overview screen: Previously, there was a bug where the player position in the tournament overview screen would not be centered within the team. This update ensures that the player is always displayed in the center of the team in the tournament overview screen, improving the visual presentation and making it easier to identify the player’s position.

5. Fixed an issue where an item could not be immediately equipped after purchasing in the customization screen: There was a bug where an item could not be equipped immediately after being purchased in the customization screen. This fix ensures that players can now equip newly purchased items without any delay, allowing for a smoother customization experience.

Consoles:

1. Reduced input latency on Xbox Series X|S: This update includes optimizations specifically for Xbox Series X|S consoles, reducing input latency. This means that players on these consoles will experience more responsive controls, enhancing the overall gameplay experience.

Security:

1. General security fixes and improvements: This update includes various general security fixes and improvements to ensure the integrity and safety of the game.

General:

1. Improved boot times on PC: This update improves the boot times for the game on PC, reducing the waiting time and allowing players to get into the gameplay faster.

Voice Chat:

1. Moved voice chat settings higher up in the audio settings tab: The voice chat settings have been repositioned higher up in the audio settings tab, making them more easily accessible to players. This ensures that players can quickly and conveniently adjust their voice chat preferences.

2. Players not using voice chat will now see an indication that team members are using it: Previously, players who were not using voice chat would not receive any indication that their team members were using it. This update adds a visual indication, informing players that their teammates are utilizing voice chat, promoting better communication and coordination within the team.

3. Added Push to Talk keybinding in the Voice Chat menu: In response to player feedback, a new Push to Talk keybinding has been added to the Voice Chat menu. This allows players to conveniently set their own keybind for Push to Talk, providing more flexibility and control over voice communications during gameplay.

4. Fixed voice chat output volume so it is applied correctly: Previously, there was an issue where voice chat output volume was not being applied correctly. This fix ensures that voice chat output volume is now accurately adjusted, improving the clarity and consistency of in-game voice communication.

5. Fixed an issue with voice chat privacy settings so all options are respected: There was a bug where certain voice chat privacy settings were not being respected, resulting in unintended voice communication settings. This update resolves that issue, ensuring that all voice chat privacy settings are applied correctly, allowing players to customize their voice chat preferences according to their preferences and needs.

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