The Finals Update 2.1.0 – Patch Notes on March 21, 2024
A new update for The Finals, known as Update 2.1.0, has recently been released. This update is accessible across all gaming platforms, as well as on PC. Players can now download this update, which introduces bug fixes, improvement updates, and patch notes for the game. It is worth noting that the file size of this update may differ depending on the gaming platform being used.
The Finals Update 2.1.0
BUG FIXES & ADDITIONS
Private Matches
- Players can now select the map when starting a private match.
- Players will no longer be stuck trying to join the game server after leaving a private lobby.
- Fixed an issue where party members with different crossplay settings could be unable to leave private match lobbies.
- Fixed a bug where players could bypass the “Crossplay ON” requirement for private matches, resulting in a softlock.
Console
- Crash fix for audio-related crashes.
Power Shift
Monaco:
- Fixed jump pads clipping the streets on low/medium/high settings.
- Added a short zip line to the closed alleyway next to the cathedral to make traversal smoother.
- Polished placement and orientation of spawn points.
Skyway Stadium:
- Added a jump pad outside the construction spawn area.
- Tweaked spawns to sit less close to edges.
General:
- Fixed objective count score in the summary screen.
Maps
- Performance and polish on SYS$HORIZON.
- Adjusted collision on ceiling blocker to prevent players from getting stuck above the library when using the gateway gadget.
- Moved a spawn location in the corner of Monaco near the Hotels to prevent imbalanced scenarios in some game modes.
- Fixed incorrect destruction effects on trees in SYS$HORIZON.
- Fixed missing destruction effects on concrete fences in Seoul.
- Fixed missing destruction effects in multiple assets in the tutorial.
Weapons & Gadgets
- Fixed bug with inconsistent damage when multiple explosives were triggered at the same time.
- Fixed an issue with recoil on burst weapons.
- Fixed Gateway ammo not being properly refunded when thrown into an APS.
- Improved zipline behavior and dematerializer ability.
- Removed the ability to equip the mesh shield during defib revive.
Art
- Updated shoulder-length hairstyles to avoid clipping.
- Fixed oversized ÖRF Sweater to prevent the sleeves from blocking ADS.
UI/UX
- Social syncs will not be excluded if a user is already logged in.
- Fixed a bug with carriable objects weighing more with an active Ping marker attached.
- Fixed incorrect text on certain contracts.
- Fixed overflowing text in item tutorial videos.
Audio
- Fixed seek-to-start time not working.
- Corrected audio for the Season vignette video.
BALANCE
Weapons
SA1216
- Decreased fire rate from 230RPM to 200RPM.
- Decreased damage per pellet from 7 to 6.
Gadgets
Glitch Grenades
- Changed to trigger on impact when hitting mesh shields and dome shields. On other surfaces, they will still bounce.
Glitch Traps
- Changed to trigger on impact when hitting mesh shields and dome shields.
SECURITY
- Improved prevention and detection.
- Added ban progression with a 3-strike system.