Warhammer: Vermintide 2 Hotfix Update 4.3.0.6 – Notes on the patch on May 5th

Warhammer: Vermintide 2 Hotfix Update 4.3.0.6 - Notes on the patch on May 5th

The developers of Warhammer: Vermintide 2 issued a new update today. Well show you below what Fatshark fixes for bugs and what improvements are now in the game.

The Warhammer: Vermintide 2 Update 4.3.0.6 and now available for PC (Steam). Of today update includes bugs fixes and optimizations.

Warhammer: Vermintide 2 Notes on the patch 4.3.0.6 (Hotfix # 6)

  • Fixed various various crashes.
  • Fixed some issues where Skaven’s generators were not working as expected.
  • Illusions of the project for Forgotten relic weapons should now be named correctly.
  • Blessing of Isha trigger when an assassin, Life Leach or Packmaster grabs the file last player
  • Allow Shade to get critbuff from ultimate even when hidden from stealth on backstabbing.
  • Engineer processing extra shots will no longer consume extra shots ability power.
  • Mask of now the Shadow-Slayer hood shows Kerillian’s neck as expected, instead of a void.
  • Naggarond Backstabber no longer has a green emissive on certain settings.
  • Reintroduced the winds of Magic soundtrack for players playing Weaves.
  • Chaos Wastes – Engineer processing extra hits will no longer consume extras ability power.
  • Chaos Wastes – Fixed an issue with talent boons not being granted correctly in shrines on the map.
  • Chaos Wastes – It’s now possible to restore the inventory of Chaos Wastes key.
  • Chaos Wastes – Bardin’s Cog Hammer now benefits from eligibility for the correct strokes in the Wastes of Chaos.
  • Chaos Wastes – Reduced bot damage to 30% for the Bolt of Change in avoid bots that are killed too easily.
  • Chaos Wastes – Made Blessing of Isha trigger when an assassin, Life Leach or Packmaster grabs the file last player.
  • Chaos Wastes – Warlocks will no longer do this spawn in Khorne Arena events.
  • Chaos Wastes – Bel’sha’ziier’s Mine – Fixed some buoyancy issues items is locked enemy/ bot and a few points in which players it might get stuck.
  • Chaos Wastes – Bel’sha’ziier’s Mine – Fixed a problem issue where the end event it could be considered finished before it is truly finished.
  • Chaos Wastes – Bel’sha’ziier’s Mine – Added to fail sure avoid softlocking the events incase a player disconnects by pressing and holding a event barrel. If this happens, a new barrel spawn in after a period of time.
  • Chaos Wastes – Holseher’sTower – Fixed various performance/ view problems.
  • Chaos Wastes – Holseher’sTower – Fixed some hanging ledges, out of delimited, floating areas items is locked enemy/ bot spot.
  • Chaos Wastes – Arena of Determination – Fixed various performance/ view problems.
  • Adventure – Old Haunts – Fixed a problem with issue where is it players further in the map would spawn back in church.
  • Adventure – Old Haunts – Fixed an issue where bots refused help a downcast player.
  • Adventure – Old Haunts – Fixed a point in which enemies he could climb through floor gate before it opened.
  • Adventure – Old Haunts – Fixed a point in which players it might get stuck.

source: Vapor

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