Gaming News

Elite Dangerous Update 1.65 – Patch Notes on March 15, 2022

By William

March 16, 2022

Elite Dangerous Update 1.65

A new update has been released for Elite Dangerous Update 1.65 with Patch Notes are now available for download, for all platforms PC, PS4, PS5, Xbox One, Xbox Series S/X, PC.

Main Areas

– A main concourse and hangar lobby. – A Command Deck with an additional area for the owner and their Wing. – A seating area for safe Fleet Carrier jumps.

Optional Areas & Services

– Bar – Vista Genomics service desk – Pioneer Supplies store – Shipyard access point

Other Fleet Carrier Changes

– On-foot access to the shipyard is now available – Service tariffs can now be set individually, allowing control of each service’s costs – The Fleet Carrier Livery has been moved into the same environment as Outfitting.

Other Fleet Carrier Changes

– The Fleet Carrier Livery now includes a number of concourse themes. – A small amount of random delay was added for landing pads retracting during jump prep for aesthetics.

Other Fleet Carrier Changes

– The Fleet Carrier section of the Pilot’s Handbook now describes new features and how to use the new bartender functionality. – A lack of notifications for Fleet Carrier jumps until 10 seconds beforehand was fixed.

Missions

– Fixed an issue where missions could be repeatedly abandoned to produce a strong negative influence on the faction offering. – Fixed an issue with shared missions not displaying correctly when in a failed state.

Missions

– Changed the settlement mission givers’ compass icon to match the concourse mission giver icon to distinguish between new missions givers and existing mission targets. – Fixed a legal Collection mission asking you to collect an illicit item. Naughty.

Performance and Optimisation

– Unnecessary operations were reduced in the humanoid HUD markers system. – Fixed cases of shadows flickering from directional lights. – All visual effects at settlements will now adjust to graphics settings.

Performance and Optimisation

– Other rendering optimizations: – Reduced the workload for maintaining avatars while they are not visible. – Ensured planet-related systems do not perform unnecessary work when in space.

Server & Stability

– Fixed Stygian paint jobs appearing as the wrong color on the Cobra Mk IV. – Fixed a Black Adder server error when deploying a second fighter from the ship. – Fixed some black markets not being activated during Civil Unrest.

Server & Stability

– Fixed a crash while embarking/disembarking at settlements. – Fixed a crash when dying during the tutorial. – Fixed a crash that could occur while jumping to hyperspace/Supercruise while trespassing.

Issue Tracker Fixes

– Fixed issues with ships not inheriting the spin of stations when undocking with Flight Assist off and Auto-Launch on, resulting in rapid spinning and collisions.

Issue Tracker Fixes

– Fixed issues with not being able to collect resources from Crystalline Structures. – The brightness and flickering when mining icy asteroids were reduced.

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