Sep 27, 2022
A recent Meta patent demonstrates a system for more realistic lip-syncing and facial animation for virtual reality and video games ahead of the release of the Quest Pro.
The technology behind more realistic lip-syncing and facial animation for video games and virtual reality applications is demonstrated in a recent patent application by Meta. It opens the door to more realistic
Even though video game graphics have improved over the years, enabling the creation of nearly photo-realistic characters in recent years, developers have still had difficulty simulating realistic speech and facial expressions for those characters.
Even the best facial animation on a video game character can easily cross into uncanny valley territory because gamers' brains are used to seeing and reading other people's faces.
This results in characters looking "off" or even downright disturbing. The invention by Meta might make it possible to create realistic lip sync and facial expressions instantly, saving developers time and enhancing player immersion.