Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022

Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022

A new update has been released for Overwatch 2 Update 3.42. You can find all the Game Update details, Bug Fixes, improvements, and Patch Notes below. Overwatch 2 Update 3.42 is now available for all platforms, including PS4, PS5, Xbox One, Xbox Series S/X, and PC. The file size may vary depending on the platform.

Control Game Mode

We fixed a bug regarding overtime on control maps, however, that fix led to other bugs we had to resolve. Ultimately, this led to some anticlimactic game play results that we weren’t happy with. After hearing player feedback, we’ve made the following change:

Whenever a point is captured on Control, the team losing control of the point counts as having contested the point for the purposes of Overtime even if they were not present.

  • For example, if Team A has 99% and Team B has current control of the point, but then Team A take back control of the point, Overtime will automatically trigger and start to burn down unless Team B can touch again.
  • At lower capture percentages this change will have no impact on the game mode, as this new rule is only applied for the purposes of Overtime

Hero Updates and Challenges

  • We’ve added Challenges for unlocking Junker Queen, Sojourn, and Kiriko
  • 70+ player icon rewards have been added to challenges with the release of Season 2

Shop Update

  • We’ve added a Hero purchase tab in the Shop

COMPETITIVE PLAY

Season 2 competitive play begins now! Here are some updates we’re introducing to competitive:

  • There are new, temporary Competitive title rewards for name cards based on your end of season rank
  • You can only earn these titles at the end of the current Competitive season and can only use them in the season following
  • Heroes that aren’t eligible for competitive play will have a lock icon in the Hero Gallery
  • Implemented a group of matchmaking enhancements to improve match quality
  • Minor polish improvements to the competitive play UI flow
  • New hero, Ramattra, won’t be available in competitive for 2 weeks

HERO UPDATES

Damage Role Passive

  • No longer provides a movement speed bonus
  • Reload speed bonus increased from 25 to 35%

Developer comments: We’ve decided to remove increased movement speed from the Damage role passive and, in turn, make the reload speed more significant. While the additional movement speed was a helpful indicator that the passive was active, we saw change in speed negatively affecting the ability to aim precisely.

TANK

cf69d4bfa61ac14f61d3d541b0d2687a20fa24f55afe7a392d746f5ccb138dea Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022

RAMATTRA
  • Ramattra has been added to the line-up
f9b14ddf35c743968761ca0abd260385d836df9ce7d196a688ee3b5f25a720ca Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Void Accelerator (Omnic Form)
  • Primary: Fire a stream of projectiles in a fixed pattern
  • Secondary: Create a barrier at the targeted location
5a9818afe979474cd23a8a3863522be14ae549df841a6a7efc9ed5398f3d692f Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Nemesis Form
  • Transform into Nemesis Form, changing your attacks and gaining bonus armor
1dd2e8ea208e8a79def7852a422924c0c5f791ee7f09a0541240271bd3ecb0e7 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Pummel (Nemesis Form)
  • Primary: Punch forward, creating a wave of piercing energy with every swing
  • Secondary: Significantly reduces damage taken from the front and reduces movement speed
7a7334480013e1d2eccd7df8b4b1e2f484ca81dfe5719fd3506d1055ba79908c Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Ravenous Vortex
  • Fire a nano ball, which explodes when it hits the ground, spreading a damaging field. Affected enemies are slowed and pulled downward
dbffca5b7b1e0dcc7a0cceaffe1fedb1a6bf7af73e71218a15df2779fc97805f Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Annihilation
  • Enter Nemesis Form and create an energy swarm surrounding yourself. This swarm will lash out towards nearby enemies, dealing damage and pausing the duration when damage is dealt.
bc538b345188bdcb2d2be5b2894d471ba54aeea53b03862429205ed49d693bbe Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022

DOOMFIST

Developer comments: There are several changes here for Doomfist with the intent to increase his presence as a disruptive brawler-style tank. The buff to his passive ability will help him stay in the fight longer, especially when he’s hitting multiple enemies with his abilities.

The changes to Power Block and Meteor Strike are intended to increase the availability of Empowered Rocket Punch, which enables him to more easily disrupt enemies and impact multiple targets. Due to gaining Empowered Rocket Punch more consistently, the stun duration and size are slightly decreased to reduce some of the frustration in playing against it.

For Rocket Punch we’re shifting some of its damage away from requiring wall impacts so that it’s broadly more useful regardless of where fights are taken.

aa2a067fe151ac2795fe77546711c07be5f0880d9ae5dce554cab0c933d927f0 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Rocket Punch
  • Impact damage range (minimum-maximum) increased from 15-30 to 25-50 damage
  • Wall slam damage range (minimum-maximum) reduced from 20-40 to 10-30 damage
  • Empowered Rocket Punch wall slam stun duration range reduced from 0.5-1 to 0.25-0.75 seconds
  • Non-Empowered Rocket Punch now stuns for the minimum 0.25 second duration on wall slam
  • Empowered Rocket Punch knockback radius reduced from 4 to 3 meters
  • Minimum time before cancel option becomes available reduced from 0.25 to 0.12 seconds
  • Cooldown reduced from 4 to 3 seconds
  • This has been in since his rework but was not mentioned
56267df764931eadeae09513e0f1b9594ae238eebba84878c501ba4b69acb71f Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Power Block
  • Cooldown reduced from 8 to 7 seconds
  • Duration increased from 2 to 2.5 seconds
  • Minimum damage mitigated required to empower Rocket Punch reduced from 90 to 80 damage
fa96b2650987b3784a725a0fb1704f7191a686a4f42c9ccf61c404e2f08b158c Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Meteor Strike
  • Now empowers Rocket Punch on landing
  • Enemy slow duration increased from 2 to 3 seconds
e60ad8d06a44f829f6110b528751d2e5a1840e0a72bed4a9c848970ba6ebae80 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
The Best Defense…
  • Maximum temporary health increased from 150 to 200 health
  • Temporary health gained per target hit with abilities increased from 30 to 40 health
cf66adfac58a0321ec1f7d3a7241d6bf2f3b311707064d2f0ace2e3f4e342727 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022

JUNKER QUEEN

Developer comments: Commanding Shout is Junker Queen’s primary tanking ability and utility, but the additional survivability it granted her team proved to be too powerful and needed to be tuned back significantly in a previous patch. We’re looking to shift more of that survivability into Junker Queen herself by increasing the amount her passive ability heals through dealing damage with wounds.

  • Torso and head hit volume size increased 12%
68b7d33215b777410b834ba2e9e7202d5ecff15fe012712facd974ec32895c36 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Rampage
  • Wound duration reduced from 5 to 4.5 seconds
  • Ultimate cost reduced by 10%
1809c57884dafcfd1aab89eb80d2ad8fe0c64ce0036646a3e19c05f48c322c9d Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Commanding Shout
  • Cooldown reduced from 15 to 14 seconds
e1706243e4996af6844e7f8233bbd3f98f04583a223cd3ad926d40ef6c4c8557 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Adrenaline Rush
  • Adrenaline passive healing multiplier increased from 1 to 1.25x damage dealt by wounds

DAMAGE

3a7dc6d45ce7a1e1c2d31bd4d88b4889c412b2003ad82d1fd8e41271952c1f68 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022

BASTION

Developer comments: The intent for Bastion’s ultimate is that enemy players can survive it if they are quick to react to the damaging impact areas, however, it ended up being too easy to avoid the damage areas entirely. We’re reducing both the amount of warning time and explosion damage so that it’s more reliable in dealing damage, but it won’t be as lethal the closer the target gets to the edge of the explosion range.

06c377aef476bfb21ee1dca3d4d1151f8a4131b388a5489f3dfce6fb232a2711 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Configuration Artillery
  • Delay before projectile drops reduced from 1 to 0.6 seconds
  • Explosion damage reduced from 300 to 250
  • No longer deals explosion damage to self
  • Minimum delay between placing shots reduced by 20%
56bef8912e83cac59dc0acb08bcaef591ff2ed52385424e8d753c03bbb77e4e9 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Reconfigure
  • Cooldown reduced from 12 to 10 seconds
515f25a729a4a3f51d956fc54c600dc60d8e5242f2b188c178496cea1a2e11b5 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022

SOJOURN

Developer comments: Sojourn is performing well at the highest tiers of competitive play but poorly below those tiers. Much of the perception that she is too powerful seems to be driven by the reaction to dying to long range, charged headshots from her Railgun secondary fire. These changes are aimed at reducing frustrations there, with the biggest change being the reduced critical multiplier for headshots. A fully charged headshot no longer kills a full health 200 hp hero. To help account for this loss of power we’re increasing the damage of her primary fire and how quickly her energy charges during her ultimate.

3d7f261e05e3abda155cede4409ec8348490e286805c123d54d7f81fdd50d077 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Railgun
  • Energy delay before draining reduced from 8 to 5 seconds
  • Secondary fire damage falloff starting range reduced from 70 to 40 meters
  • Secondary fire critical damage multiplier reduced from 2 to 1.5
  • Secondary fire damage now scales linearly with energy from 30 to 130 damage (1 energy converts to 1 damage added)
  • Primary fire damage per projectile increased from 9 to 10
  • Overclock energy charge rate increased by 20%
b0a19d5c8b0e299705036f4d0b9394da5ff415dc0dcd4e9207b6e63254022dff Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022

SYMMETRA

Developer comments: The changes to Symmetra’s primary fire will make her gameplay faster by enabling her to charge the beam up to dangerous levels more quickly. However, it will also drain to less lethal levels at an increased rate when not damaging a target. We’re reverting the adjustments to her ammo management because, while it helped with matchups where there were no barriers, it lost something interesting to its interactions.

1b3f003d2ba6bba4f3d44f167cd1b03469c4e3c4d3900805b8adddffeedd2c56 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Proton Projector
  • Beam charge rate and decay rate increased by 20%
  • Primary fire ammo consumption rate increased from 7 to 10 per second
  • Primary fire gains ammo from damaging barriers again
5ee20a1feed14da5153f19745328e9fc02bd79f8109593a9b7dab9283eb9629b Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022

TRACER

Developer comments: We balanced Tracer’s damage in a previous patch due to an undiscovered bug regarding her Pulse Pistol’s falloff damage. The bug is resolved, so we are reverting the damage.

82520ccd791a5befa5ac74a6b5263471de44b0674abb07fbf1568c149c88a91a Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Pulse Pistols
  • Damage increased from 5 to 6

SUPPORT

86debddbaaaf8699d68775a9dbffaf5b8db514772b77ff7234b1ff84c0b29fd5 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022

ANA

Developer comments: Sleep Dart is still one of the most powerful crowd control abilities in 5v5, though with the addition of cleanse mechanics to offer a potential counter to this effect we’re more comfortable with reducing the cooldown here to improve Ana’s personal survivability.

20707fd82265412fdc6d2353daa88ec7558cd71c89aa3ac6cf0e78bbbfcabd80 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Sleep Dart
  • Cooldown reduced from 15 to 14 seconds
24d1d7bf86c331b3d81b934442ed36fd0121f6815255c6f26f456127fb342d15 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022

KIRIKO

Developer comments: The hit volume adjustment is to help address her arms sometimes blocking headshots in some of her animations. Kiriko feels balanced overall, but her ultimate could feel too frenetic at times. We’re reducing both the movement speed and cooldown rate boost it grants so that it’s easier to aim during its effect for both allies and enemies, as well as there being fewer abilities being thrown about. The rest of the changes are primarily for quality-of-life improvements to make the abilities feel better to use.

  • Arm hit volumes width reduced 15%
  • Added an auto-wall climb hero option
f29fd68592d73f20da39d783e0e2f86dcc65c311912d3284062d2bd1a8aa1c52 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Kitsune Rush
  • Ultimate cost increased by 10%
  • Movement speed bonus reduced from 50 to 30%
  • Cooldown rate reduced from 3 to 2 times faster
3775c37a363e1aaf02a6df4cdfb611f18e38bb69ce42dd59abddb4140cea9790 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Protection Suzu
  • Cast time reduced from 0.15 to 0.1 second
dd7da4b0caa30dafaa3359c902b31866e547f9a1ea7952d7f536e1671d47d9bd Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Kunai
  • Ammo increased from 12 to 15
e6ed3a36c4ed15b2127d6ca74756b25e0db7cf33ce7e26d9a79fd821526f055f Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Swift Step
  • Ability input can now be held to activate
c889fade479003fac5a1ff46a05aee7b0dc88fbb8d2d4b75e4be31159eb1f816 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022

MERCY

Developer comments: This is a change that will enable Mercy to better defend herself or even go on the offensive at times. In 5v5 these situations occur much more often.

  • Weapon swap time reduced from 0.5 to 0.35 seconds
9d3118f2f0a262678fb1b11ffbaa3f5e929e453cb4d7c819e69ff137cde918e1 Overwatch 2 Update 3.42 – Patch Notes on December 07, 2022
Caduceus Blaster
  • Ammo increased from 20 to 25

SEASON 2 MAP POOLS

Push
  • New Queen Street – Morning
  • Colosseo – Evening
  • Esperança – Morning
Hybrid
  • Blizzard World – Overcast (NEW)
  • Eichenwalde – Evening
  • King’s Row – Evening
  • Midtown – Morning
  • Paraíso – Morning
Escort
  • Dorado – Evening
  • Junkertown – Morning
  • Circuit royal – Night
  • Rialto – Morning
  • Route 66 – Night
  • Shambali Monastery – Night (NEW MAP)
Control
  • Busan – Night
  • Ilios – Evening
  • Lijiang Tower – Dawn
  • Nepal – Evening (NEW)
  • Oasis – Morning (NEW)

BUG FIXES

General
  • Fixed a bug that was causing Roadhog’s breaths to not be audible when viewing some animations in the Hero Gallery
  • Fixed a bug that caused some players to lose competitive challenge progress
  • Resolved an issue where several products couldn’t be unlocked from the Hero Gallery
  • Fixed an issue with the Lifesaver Challenge not counting Mercy’s Resurrect as a ‘Save’
  • Resolved an issue with purchases not immediately showing up after purchase
  • Fixed a bug with Torbjörn and Symmetra’s turrets displaying hostile red overlays in Deathmatch for the player that placed them
Maps

Busan

  • Fixed an area of the map where players could get stuck

Colosseo

  • Fixed geometry that allowed some heroes to contest undetected

Esperança

  • Fixed some areas that could be used to escape the playable space
  • Fixed geometry that allowed some heroes to contest undetected

Gibraltar

  • Fixed lighting issues across the map
  • Fixed some areas where Torbjörn could place his turret in unreachable spots

Nepal

  • Replaced some missing pillars on Sanctum

Paraíso

  • Fixed a bug that allowed some heroes to get inside of the payload

Route 66

  • Fixed lighting issues across the map

New Queen Street

  • Fixed some issues with shadows across the map
  • Fixed an area of the map where players could get stuck
Heroes
  • Heroes no longer take damage from their own abilities if they’re on the other side of a friendly barrier
  • Fixed an issue with the Damage Passive where sometimes a double reload animation could occur when the buff was active

Cassidy

  • Resolved an issue with some skins using the wrong props in the ‘Flashbang’ victory pose

Doomfist

  • Fixed an issue where Doomfist’s Power Block reduced the damage from some area of effect abilities
  • Meteor Strike – You can no longer detect Sombra if the targeting reticle gets near her

D.Va

  • Fixed a bug that allowed players to use Self-Destruct during their Mech’s destruction while Hacked

Junker Queen

  • Jagged Blade can no longer be recalled while slept, stunned, hacked or frozen
  • Fixed an issue with Jagged Blade being consumed by friendly abilities like Deflect, Defense Matrix, etc.
  • Jagged Blade now takes a curved trajectory on return

Mercy

  • Guardian Angel now correctly resets its cooldown if Valkyrie is used
  • Guardian Angel ‘cancel boost’ is now disabled when Mercy is stunned

Moira

  • Junkrat’s Trap no longer displays at chest height in first person when using Fade

Pharah

  • Fixed a bug that reduced the ult cost of Rocket Barrage

Soldier 76

  • Fixed an issue where Soldier 76 was unable to critical hit max range enemies during Tactical Visor

Symmetra

  • Fixed a bug that resulted in all VO being cut out when taking the Teleporter

Tracer

  • Fixed a big causing her Pulse Pistol damage falloff to not start until max range

Winston

  • Resolved an issue with the Werewolf skin and the ‘Excuse me’ highlight intro turning Winston red in the Hero Gallery

Zenyatta

  • Fixed an issue with melee not correctly animating if used to cancel alternate fire

Source:Overwatch 2

More From Category

More Stories Today