- Enemy AI Refinement: Resolution of the “Lobber” bug where enemies would approach players passively rather than engaging in ranged combat.
- Space Rig Stability: Critical fixes for the Randoweisser beer interactions and Jetty Boots physics, including the lethal barrel hoop interaction.
- Combat Performance: Restoration of standard Glyphid Dreadnought armor mechanics and lighting fixes for retrievable crossbow bolts.
Rock and Stone, Miners! Whether you are a Greenbeard just stepping off the drop pod or a seasoned Greybeard looking back at the history of Hoxxes IV, certain updates stand as milestones for the game’s stability. Deep Rock Galactic Update 1.38—originally deployed during the height of Season 4—remains a pivotal reference point for the “Critical Fix” era that defined the game’s mid-2020s resilience. As we move through 2026, maintaining this historical version parity ensures that legacy support for PS4 and Xbox One players remains as solid as a block of Nitra.
The Maintenance of Season 4: Update 1.38 Overview
While newer expansions have since expanded the subterranean horizons of Deep Rock Galactic, Update 1.38 was focused on the “Dwarven” essentials: beer, boots, and bugs. Ghost Ship Games targeted several immersion-breaking glitches that had cropped up during the Critical Terror seasonal event. Much like the iterative polishing we see in the Minecraft Update v1.048, these maintenance patches are what keep long-term live-service titles from collapsing under the weight of their own content.
Enemy Logic and Combat Fixes
The primary highlight of this update was the correction of the Septic Spreader (often referred to by the community as the “Lobber”). Before this patch, the Lobber would occasionally suffer a crisis of confidence, walking directly up to dwarves for a “boop” rather than maintaining its distance and raining down corrosive projectiles.
- Septic Spreader AI: Fixed the pathfinding logic to ensure ranged engagement.
- Dreadnought Armor: Resolved a bug where the standard Glyphid Dreadnought’s armor would not display or break correctly, confusing DPS calculations.
- Crossbow Visibility: Clients (non-hosts) can now see the light emitted by retrievable crossbow bolts, a vital fix for dark cave navigation.
Space Rig Quality of Life: Beer and Boots
Management finally addressed the safety hazards (and perks) of the Space Rig. The “Randoweisser” beer, known for its unpredictable effects on loadouts, had been causing conflicts with specific weapon Overclocks. Additionally, the Jetty Boots—a fan-favorite addition—had been causing dwarves to “lose their beer” upon equipping. The developers noted that while the Jetty Boots are for mobility, the barrel hoop is still strictly for… well, “recreational” incineration.
| Feature | Fix Description |
|---|---|
| Abyss Bar | Fixed an exploit allowing players to pick up two beers simultaneously. |
| Jetty Boots | Corrected physics for flying through the barrel hoop (now lethal). |
| Loadouts | Fixed a crash occurring when copy-pasting Bosco’s loadouts. |
Version Parity and 2026 Performance
As part of the ongoing effort to ensure cross-play stability between the Microsoft Store and Steam versions, Update 1.38 brought the SMG weapon tags back in line with the primary weapon ID system. This technical adjustment is similar to the optimization strategies used in the Dying Light Update 1.51, where legacy engine tweaks are required to maintain performance on PS5 Pro and newer hardware architectures.
For those tracking the granular changes, the official Deep Rock Galactic developer log confirms that these fixes have been integrated into all subsequent “Season 5: Drilling Deeper” and 2026 expansion builds. The removal of errant dirt particles from Glyphid animations and the fix for Mactera dissolve animations specifically helped reduce VRAM stutter on legacy consoles (PS4/Xbox One).
“Deep Rock Galactic isn’t just about the minerals; it’s about the tools and the team. If the Lobber isn’t lobbing and the beer isn’t pouring, we aren’t doing our jobs.” — Ghost Ship Games Development Team.
Summary of Technical Fixes
- Visuals: Fixed bubbles in small bio tanks and missing Mactera Grabber dissolve animations.
- UI/UX: Corrected several typos in the equipment descriptions and fixed the weapon tagging for the Engineer’s SMG.
- Crashes: Eliminated the Bosco loadout copy-paste crash that plagued solo players.
As we continue our operations into 2026, remember: leave no dwarf behind, keep your Jetty Boots charged, and always tip Lloyd at the Abyss Bar. Rock and Stone!
