Ride 6 is getting patch Update 6 Update 1.013, and the headline change is clear: fixed online collisions. If you’ve ever had a close-quarters moment go sideways online, this is the kind of quality-of-life fix that can immediately make racing feel fairer and more consistent.
Beyond that, this patch is positioned as a stability-focused drop rather than a new content overhaul. That usually means players will notice fewer “why did that happen?” moments during fast, technical sections—especially when multiple vehicles are interacting in tight spaces—while the rest of the update supports smoother day-to-day play.
As with most collision-related fixes, the practical impact is simple: less weird contact behavior, fewer unintended results, and more time spent executing the ride instead of dealing with physics you didn’t ask for. Now, here are the official details.
Expert update breakdown
This patch’s biggest priority is consistency in online play—specifically, correcting collision behavior. That matters because collision rules are where skill-based racing can quickly turn into randomness, and online sessions tend to amplify those edge cases.
Even when a patch is “minor” on paper, collision tuning is the sort of change players can feel right away. Expect improvements most in close-contact moments: side-by-side scenarios, convergence lines, and fast re-entry into traffic flow.
With Update 6 Update 1.013, the focus stays on fixing what breaks immersion and momentum rather than layering in brand-new systems. That’s exactly the kind of maintenance update that keeps competitive and regular lobbies running smoothly.
Official Patch Notes
Update 6 Update 1.013 Patch Notes (Fixed Online Collisions)
### Patch Notes
- Fixed Online Collisions
### Notes
- Patch is now live
Patch Update 6 Update 1.013 is now live, with the key change centered on fixed online collision behavior.
