Escape From Tarkov Update 1.1.5 Patch Notes: Lighthouse Rework & BTR

Battlestate Games has released update 1.1.5.0 for Escape from Tarkov on PC, introducing a major rework of the Lighthouse location and shifting the requirements for entering the Icebreaker area. As of September 8, 2026, players will no longer find Rogue AI at their traditional Water Treatment Plant positions, marking a significant change to one of the game’s most established farming routes.

Lighthouse Rework and Rogue Relocation

The flow of play on Lighthouse has been fundamentally altered. Rogues have been moved from the Water Treatment Plant to the mountain chalets. To accommodate this shift, the developer has removed all landmines from the Water Treatment Plant area, making the facility safer to traverse while increasing the danger in the high-altitude chalet regions.

Additionally, a BTR patrol now operates on Lighthouse. This armored vehicle follows multiple route variants that cover the entire location, providing players with new tactical options or threats depending on their interaction with the vehicle’s services.

Icebreaker Access and Transitions

Accessing the Icebreaker map now relies on progression-locked items rather than simple currency. Entering the area now requires a “Sudak-tudak” marine repair kit. This is a one-time-use item that replaces the previous rouble fee for entry. This change suggests a move toward item-based map transitions, requiring players to find or craft specific gear to move between zones.

Transition points to Icebreaker are now accessible from both Shoreline and Lighthouse. This connectivity links the three maps more closely, though the cost of entry remains tied to the consumption of the repair kit for every trip.

Equipment and Balance Changes

The update introduces a significant change to PMC survivability by removing armor stats from several popular face coverings. The following masks no longer provide armor protection:

  • Shattered mask
  • Death Shadow mask
  • DevTac Samurai Menpo

This balance pass effectively removes the “hidden” protection players often relied on when wearing these items, forcing a choice between aesthetic or low-profile gear and actual ballistic protection.

Hideout, Tasks, and Rewards

Players looking to customize their Hideout can now access the “Rave” customization set, which features an underground club aesthetic. On the progression side, the “Can’t Drink Away Skill” task has a new reward: the “Loui Peeton” wallet.

Technical Fixes

Update 1.1.5.0 addresses a critical technical issue where weapon presets would frequently disappear after a raid. This fix ensures that custom configurations remain saved in the player’s workbench regardless of raid outcome. For the full technical breakdown, players can view the official patch notes on the Escape from Tarkov website.

Summary of Key Changes

  • Lighthouse Rogues: Moved to mountain chalets; Water Treatment Plant mines removed.
  • Lighthouse BTR: New patrol added with multiple routes.
  • Icebreaker: Access now requires a “Sudak-tudak” marine repair kit; accessible from Shoreline and Lighthouse.
  • Armor Balance: Shattered, Death Shadow, and DevTac masks no longer provide armor.
  • Bug Fixes: Resolved the disappearing weapon preset glitch.

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