Phasmophobia Update 1.000.037 Patch Notes

Phasmophobia just landed update 1.000.037 (with a hotfix mixed in), and the headline takeaway is simple: the team is tightening the game’s experience with a focused set of fixes and gameplay adjustments. If you’ve been running into issues during hunts or noticed odd behavior during normal runs, this is the patch that’s aimed right at that day-to-day friction—so expect the biggest “feel” changes from stability and bug fixes rather than brand-new content.

Expert update breakdown

This patch is best read as a quality-of-life and reliability pass. The notes emphasize changes that affect how the game performs and behaves during play, which usually means fewer interruptions and more consistent sessions—especially for groups coordinating objectives in real time.

For regular players, the first things you’ll likely notice aren’t flashy additions; they’re smoother runs and fewer “why did that happen?” moments. That’s the kind of update that matters most in Phasmophobia, where small glitches can cascade into lost progress or confusing in-game results.

Overall, this doesn’t come across as a seasonal content drop. Instead, it’s a practical maintenance patch: improvements you feel quickly, without needing to learn an entirely new set of mechanics.

Official Patch Notes

PHASMOPHOBIA UPDATE 1.000.037 PATCH NOTES (HOTFIX)

Bug fixes

  • Fixed: The game can get stuck on the loading screen in some cases.
  • Fixed: Players can lose progress after leaving a game during mission loading.
  • Fixed: Certain ghost events could fail to trigger.
  • Fixed: Incorrect audio playback in some locations.
  • Fixed: Custom difficulty settings could reset unexpectedly.

Changes

  • Improved: Stability in multiplayer sessions.
  • Updated: Some gameplay behavior to improve consistency.

Hotfix

  • Fixed: An issue that caused the game to crash in specific scenarios.
  • Fixed: Problems with item interactions in some maps.
  • Fixed: Difficulty-related inconsistencies in matchmaking.

Update 1.000.037 (including the hotfix) is now live, so players can test the stability and fixes on their next run.

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