Gaming News

Rust Update 1.32 – Patch Notes on March 31, 2022

By William

April 03, 2022


A new update has been released for Rust Update 1.32 with Patch Notes are now available for download, for all platforms, PS4, PS5, Xbox One, Xbox Series S/X, PC.


– Turned on the lights at the Oil Rigs. This should make it easier if you and your group decide to tackle the Oil Rigs during the nighttime. – Improved the flight path of Chinook helicopters as they approach and land on Oil Rigs.


– The Heavy Scientists had too strong of an aim from long distances, so we reduced their accuracy when shooting from far away. – Increased the no-build zone at the Dome, around Oxum’s Gas Station, and the Sewer Branch. – Reduced the size of the no-build zone at the small and large Harbor.

General fixes

– Addressed an issue that was causing the controller to not be detected properly when the player disconnected and reconnected it. – Addressed a crash that could occur when players get kicked for being idle.

Weapon and item fixes

– Addressed Spas-12 shotgun not automatically reloading when a different ammo type is selected. – Addressed being unable to remove attachments from the Multiple Grenade Launcher.

Weapon and item fixes

– Addressed missing reload animation on the Multiple Grenade Launcher. – Addressed visual issues on the Holo Sight and Simple Handmade Sight. – Addressed unneeded prompt for unloading ammo appearing on Smoke Grenades.

World fixes

– Addressed missing shadows for some road signs. – Addressed destroyed barrel fragments clipping through the ground. – Addressed texture issues on rusty barrels.

UI fixes

– Addressed health bars not appearing correctly on damaged structures and NPCs. – Addressed gridlines sometimes disappearing when zooming out the map.

UI fixes

– Addressed the map not panning to sleeping bag clusters when scrolling through them. – Addressed a hang caused by leaving a server from the respawn screen and then trying to reconnect

Skin fixes

– Addressed some skin previews not displaying correctly in the store. – Addressed some items losing their skins when dropped. – Addressed some lighting and texture issues on skinned weapons.

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