Star Wars Battlefront Classic Collection Update 1.04 Fixes

A new update for Star Wars Battlefront Classic Collection, known as Update 1.04, has recently been released. This update is accessible across all gaming platforms, as well as on PC. Players can now download this update, which introduces bug fixes, improvement updates, and patch notes for the game. It is worth noting that the file size of this update may differ depending on the gaming platform being used.

Server List Fixes

  • Fixed an issue with no audio or visual feedback when pressing Refresh in Server list.
  • Fixed a crash that occurred when refreshing the server list on PlayStation.
  • Fixed an issue where servers did not show up the first time a search was attempted on PlayStation.

Graphics and Visual Fixes

  • Fixed an issue where the grate textures overlapped the Generator asset on Space Assault maps.
  • Fixed an issue where the tables and bar tops were extremely bright on the Mos Eisley map.
  • Fixed an issue with Lightsabers being too bright and having washed-out colors in brighter areas.
  • Fixed an issue with the intensity of the flickering lights on Utapau being too high.
  • Fixed an issue where a large fog wall appeared at the edge of the player’s vision on the Kashyyyk map on PlayStation.
  • Fixed an issue where the draw distance was lower for both Kashyyyk maps on PlayStation.

Gameplay Fixes

  • Fixed an issue where enemy AI fired less frequently and less accurately.
  • Fixed an issue where Gameplay failed to start after the countdown finished in a 64-player game.
  • Fixed an issue where the respawn countdown timer would be stuck at 1.
  • Fixed issues with players occasionally not being able to join servers on PlayStation.
  • Improved stability in Public Servers.

Multiplayer Fixes

  • Fixed an issue where players would be stuck on the “Waiting for players” screen after joining a multiplayer game with active players.
  • Fixed an issue where players could disconnect from the host when transitioning between maps.
  • Fixed an issue with the done button not showing up immediately on game end.
  • Fixed an issue where the server list would take a long time to populate.
  • Fixed an issue where users could not connect to private servers with the correct passwords on PlayStation.

Miscellaneous Fixes

  • Fixed a crash that could occur when transitioning maps.
  • Fixed an issue with Ki Adi Mundi’s voice lines not playing properly.
  • Fixed an issue where lightning flash VFX would display through walls on Kamino.
  • Fixed an occasional crash that could occur on launch on all platforms.

Specific Platform Fixes

  • Fixed an issue that caused Xbox button prompts to appear when playing with a PlayStation controller on Steam.
  • Fixed an issue where the Skip option could not be selected with the Left Mouse button during Galactic Conquest on Steam.
  • Fixed an issue where Villains would occasionally not be able to spawn in on Hero Assault servers on Steam.
  • Fixed an occasional crash that could occur on the faction selection screen in Split Screen Galactic Conquest Versus mode on Steam.
  • Fixed an issue where the loading screen would hang for longer than 15 seconds after selecting either game on the launch menu on Nintendo Switch.
  • Fixed an issue where a force close error would occur when disconnecting a wireless controller before loading into a game on Nintendo Switch.
  • Fixed an issue with Controller inputs not being detected when disconnecting a wireless controller and transitioning from Tabletop mode with joycons connected, to Handheld mode on Nintendo Switch.

Follow AsumeTech on

More From Category

More Stories Today

Leave a Reply